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Divine Sacrament (Odyssey)

Divine Sacrament

Odyssey — rare

Enchantment

Sets Divine Sacrament has been printed in:

Divine Sacrament (Odyssey)

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Cards like Divine Sacrament in Odyssey:

Patriarchs Desire

Patriarch's Desire

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/-2.
Threshold — Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard.

0.3 /10
$0.06
Setons Desire

Seton's Desire

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2.
Threshold — As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.

4.1 /10
$0.09
Kamahls Desire

Kamahl's Desire

Enchantment — Aura

Enchant creature
Enchanted creature has first strike.
Threshold — Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.

1.2 /10
$0.10
Decaying Soil

Decaying Soil

Enchantment

At the beginning of your upkeep, exile a card from your graveyard.
Threshold — As long as seven or more cards are in your graveyard, Decaying Soil has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay . If you do, return that card to your hand."

2.8 /10
$0.48
Kirtars Desire

Kirtar's Desire

Enchantment — Aura

Enchant creature
Enchanted creature can't attack.
Threshold — Enchanted creature can't block as long as seven or more cards are in your graveyard.

2.3 /10
$0.16
Mystic Crusader

Mystic Crusader

Creature — Human Nomad Mystic (2/1)

Protection from black and from red
Threshold — As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying.

1.1 /10
$0.36
Mystic Zealot

Mystic Zealot

Creature — Human Nomad Mystic (2/4)

Threshold — As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying.

0.5 /10
$0.11
Nomad Decoy

Nomad Decoy

Creature — Human Nomad (1/2)

, : Tap target creature.
Threshold — , : Tap two target creatures. Activate only if seven or more cards are in your graveyard.

2.3 /10
$0.15
Hallowed Healer

Hallowed Healer

Creature — Human Cleric (1/1)

: Prevent the next 2 damage that would be dealt to any target this turn.
Threshold — : Prevent the next 4 damage that would be dealt to any target this turn. Activate only if seven or more cards are in your graveyard.

1.1 /10
$0.10
Mystic Visionary

Mystic Visionary

Creature — Human Nomad Mystic (2/1)

Threshold — Mystic Visionary has flying as long as seven or more cards are in your graveyard.

0.1 /10
$0.11
Aven Shrine

Aven Shrine

Enchantment

Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell.

1.1 /10
$0.35
Karmic Justice

Karmic Justice

Enchantment

Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.

8.9 /10
$2.86
Sphere of Truth

Sphere of Truth

Enchantment

If a white source would deal damage to you, prevent 2 of that damage.

0.9 /10
$0.16
Tattoo Ward

Tattoo Ward

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward.
Sacrifice Tattoo Ward: Destroy target enchantment.

1.4 /10
$0.20
Animal Boneyard

Animal Boneyard

Enchantment — Aura

Enchant land
Enchanted land has ", Sacrifice a creature: You gain life equal to the sacrificed creature's toughness."

4 /10
$0.32
Delaying Shield

Delaying Shield

Enchantment

If damage would be dealt to you, put that many delay counters on Delaying Shield instead.
At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay .

5.5 /10
$4.13
Earnest Fellowship

Earnest Fellowship

Enchantment

Each creature has protection from its colors.

4.2 /10
$1.37
Sphere of Duty

Sphere of Duty

Enchantment

If a green source would deal damage to you, prevent 2 of that damage.

1.8 /10
$0.19
Sphere of Grace

Sphere of Grace

Enchantment

If a black source would deal damage to you, prevent 2 of that damage.

1.3 /10
$0.19
Sphere of Law

Sphere of Law

Enchantment

If a red source would deal damage to you, prevent 2 of that damage.

2 /10
$0.22

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