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Entomb (Odyssey)

Entomb

Odyssey — Rare

Instant

Entomb is legal in the following formats:

Legacy
Vintage
Tiny Leaders Commander
Commander

Entomb (Odyssey)
Price: PaperMTGO

TCGPlayer avg. price:

$17.00

$9.95 $17 $25
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Rating:

9.62/10

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Cards like Entomb in Standard format:

Scarab Feast

Scarab Feast

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Exile up to three target cards from a single graveyard.

Cycling (, Discard this card: Draw a card.)

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Borrowed Malevolence

Borrowed Malevolence

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Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both

Target creature gets +1/+1 until end of turn.

Target creature gets -1/-1 until end of turn.

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Skulduggery

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Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.

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Fatal Push

Fatal Push

Instant

Destroy target creature if it has converted mana cost 2 or less.

Revolt Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield this turn.

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Supernatural Stamina

Supernatural Stamina

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Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

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Razaketh s Rite

Razaketh's Rite

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Search your library for a card and put that card into your hand. Then shuffle your library.

Cycling (, Discard this card: Draw a card.)

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--
Diabolic Tutor

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Search your library for a card and put that card into your hand. Then shuffle your library.

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Invasive Surgery

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Counter target sorcery spell.

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Corpse Churn

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Put the top three cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.

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Epiphany at the Drownyard

Epiphany at the Drownyard

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Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

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Without Weakness

Without Weakness

Instant

Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Cycling (, Discard this card: Draw a card.)

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Spring    Mind
//

Spring // Mind

Sorcery // Instant

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw two cards.

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Natural Connection

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Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

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Select for Inspection

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Heaven    Earth
//

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Instant // Sorcery

Heaven deals X damage to each creature with flying.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Earth deals X damage to each creature without flying.

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Cruel Finality

Cruel Finality

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Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

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Opt

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Instant

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Draw a card.

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Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.

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Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)

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Confront the Unknown

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