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Gorilla Titan (Odyssey)

Gorilla Titan

Odyssey — Uncommon

Creature Ape

Gorilla Titan is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Gorilla Titan (Odyssey)
Price: PaperMTGO

TCGPlayer avg. price:

$0.20

$0.01 $0.20 $0.94
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Rating:

3.79/10

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Cards like Gorilla Titan in Standard format:

Backwoods Survivalists

Backwoods Survivalists

Creature Human Warrior (4/3)

Delirium Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.

0.2 /10
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Kessig Dire Swine

Kessig Dire Swine

Creature Boar Horror (6/6)

Delirium Kessig Dire Swine has trample as long as there are four or more card types among cards in your graveyard.

0.3 /10
$0.12
Ramunap Hydra

Ramunap Hydra

Creature Snake Hydra (3/3)

Vigilance, reach, trample

Ramunap Hydra gets +1/+1 as long as you control a Desert.

Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.

6.1 /10
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Soul Swallower

Soul Swallower

Creature Wurm (3/3)

Trample

Delirium At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower.

5.9 /10
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Ishkanah  Grafwidow

Ishkanah, Grafwidow

Legendary Creature Spider (3/5)

Reach

Delirium When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.

: Target opponent loses 1 life for each Spider you control.

9.4 /10
$1.89
Seed Guardian

Seed Guardian

Creature Elemental (3/4)

Reach

When Seed Guardian dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard.

2.1 /10
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Majestic Myriarch

Majestic Myriarch

Creature Chimera (0/0)

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.

At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

8.8 /10
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Intrepid Provisioner

Intrepid Provisioner

Creature Human Scout (3/3)

Trample

When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn.

0.6 /10
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Riparian Tiger

Riparian Tiger

Creature Cat (4/4)

Trample

When Riparian Tiger enters the battlefield, you get (two energy counters).

Whenever Riparian Tiger attacks, you may pay . If you do, it gets +2/+2 until end of turn.

0 /10
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Honored Hydra

Honored Hydra

Creature Snake Hydra (6/6)

Trample

Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)

7.5 /10
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Guardian of the Great Conduit

Guardian of the Great Conduit

Creature Elemental (2/4)

Reach (This creature can block creatures with flying.)

As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.)

2.2 /10
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Sage of Ancient Lore

Sage of Ancient Lore

Creature Human Shaman Werewolf (0/0)

Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.

When Sage of Ancient Lore enters the battlefield, draw a card.

At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore.

6 /10
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Colossal Dreadmaw

Colossal Dreadmaw

Creature Dinosaur (6/6)

Trample

5 /10
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Peema Outrider

Peema Outrider

Creature Elf Artificer (3/3)

Trample

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

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Quarry Beetle

Quarry Beetle

Creature Insect (4/5)

When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield.

5.1 /10
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Tenacious Hunter

Tenacious Hunter

Creature Crocodile (4/4)

As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch.

4.3 /10
$0.20
Ulvenwald Hydra

Ulvenwald Hydra

Creature Hydra (0/0)

Reach

Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.

When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library.

8.3 /10
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Oran Rief Hydra

Oran-Rief Hydra

Creature Hydra (5/5)

Trample

Landfall Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.

6.4 /10
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Carnage Tyrant

Carnage Tyrant

Creature Dinosaur (7/6)

Carnage Tyrant can't be countered.

Trample, hexproof

5.4 /10
~$15
Lifecraft Cavalry

Lifecraft Cavalry

Creature Elf Warrior (4/4)

Trample

Revolt Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.

0.6 /10
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