Karmic Justice
Odyssey — rare
Enchantment
Sets Karmic Justice has been printed in:
Odyssey — rare
Enchantment
Sets Karmic Justice has been printed in:
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Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell.
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward.
Sacrifice Tattoo Ward: Destroy target enchantment.
Enchantment — Aura
Enchant land
Enchanted land has ", Sacrifice a creature: You gain life equal to the sacrificed creature's toughness."
Enchantment
If damage would be dealt to you, put that many delay counters on Delaying Shield instead.
At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay .
Enchantment
White creatures get +1/+1.
Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.
Enchantment
If a green source would deal damage to you, prevent 2 of that damage.
Enchantment
If a black source would deal damage to you, prevent 2 of that damage.
Enchantment
If a red source would deal damage to you, prevent 2 of that damage.
Enchantment
If a blue source would deal damage to you, prevent 2 of that damage.
Enchantment
If a white source would deal damage to you, prevent 2 of that damage.
Enchantment
: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.
Enchantment
Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller.
Enchantment
Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.
Enchantment
Whenever a player casts a spell, counter that spell unless that player pays , where X is the number of cards in all graveyards with the same name as the spell.
Enchantment — Aura
Enchant land
Enchanted land has ", Discard a card: Gain control of target creature until end of turn."
Enchantment — Aura
Enchant creature
Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.
Enchantment
Whenever a player casts a spell, Dwarven Shrine deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell.
Enchantment
At the beginning of your upkeep, target opponent may exile a card from their graveyard. If that player doesn't, you may draw a card.
Enchantment
When Ground Seal enters the battlefield, draw a card.
Cards in graveyards can't be the targets of spells or abilities.
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