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Minotaur Explorer (Odyssey)

Minotaur Explorer

Odyssey — uncommon

Creature — Minotaur Scout

Sets Minotaur Explorer has been printed in:

Minotaur Explorer (Odyssey)

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Cards like Minotaur Explorer in Odyssey:

Mad Dog

Mad Dog

Creature — Dog (2/2)

At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it.

0.8 /10
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Pardic Miner

Pardic Miner

Creature — Dwarf (1/1)

Sacrifice Pardic Miner: Target player can't play lands this turn.

3.2 /10
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Dwarven Recruiter

Dwarven Recruiter

Creature — Dwarf (2/2)

When Dwarven Recruiter enters the battlefield, search your library for any number of Dwarf cards, reveal them, then shuffle and put those cards on top in any order.

7 /10
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Rotting Giant

Rotting Giant

Creature — Zombie Giant (3/3)

Whenever Rotting Giant attacks or blocks, sacrifice it unless you exile a card from your graveyard.

0.3 /10
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Savage Firecat

Savage Firecat

Creature — Elemental Cat (0/0)

Trample
Savage Firecat enters the battlefield with seven +1/+1 counters on it.
Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat.

0.9 /10
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Dwarven Strike Force

Dwarven Strike Force

Creature — Dwarf Berserker (4/3)

Discard a card at random: Dwarven Strike Force gains first strike and haste until end of turn.

0.7 /10
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Frenetic Ogre

Frenetic Ogre

Creature — Ogre (2/3)

, Discard a card at random: Frenetic Ogre gets +3/+0 until end of turn.

0.1 /10
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Mine Layer

Mine Layer

Creature — Dwarf (1/1)

, : Put a mine counter on target land.
Whenever a land with a mine counter on it becomes tapped, destroy it.
When Mine Layer leaves the battlefield, remove all mine counters from all lands.

4.9 /10
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Pardic Swordsmith

Pardic Swordsmith

Creature — Dwarf (1/1)

, Discard a card at random: Pardic Swordsmith gets +2/+0 until end of turn.

0.8 /10
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Phantom Whelp

Phantom Whelp

Creature — Illusion Dog (2/2)

When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

0.4 /10
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Barbarian Lunatic

Barbarian Lunatic

Creature — Human Barbarian (2/1)

, Sacrifice Barbarian Lunatic: It deals 2 damage to target creature.

1.1 /10
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Bomb Squad

Bomb Squad

Creature — Dwarf (1/1)

: Put a fuse counter on target creature.
At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.
Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.

4.5 /10
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Cabal Inquisitor

Cabal Inquisitor

Creature — Human Minion (1/1)

Threshold — , , Exile two cards from your graveyard: Target player discards a card. Activate only as a sorcery and only if seven or more cards are in your graveyard.

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Cephalid Scout

Cephalid Scout

Creature — Cephalid Wizard Scout (1/1)

Flying
, Sacrifice a land: Draw a card.

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Crypt Creeper

Crypt Creeper

Creature — Zombie (2/1)

Sacrifice Crypt Creeper: Exile target card from a graveyard.

2 /10
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Escape Artist

Escape Artist

Creature — Human Wizard (1/1)

Escape Artist can't be blocked.
, Discard a card: Return Escape Artist to its owner's hand.

4.2 /10
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Filthy Cur

Filthy Cur

Creature — Dog (2/2)

Whenever Filthy Cur is dealt damage, you lose that much life.

1.2 /10
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Patrol Hound

Patrol Hound

Creature — Dog (2/2)

Discard a card: Patrol Hound gains first strike until end of turn.

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Skyshooter

Skyshooter

Creature — Centaur Archer (1/2)

Reach (This creature can block creatures with flying.)
, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying.

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Soulcatcher

Soulcatcher

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Flying
Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher.

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