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Resilient Wanderer (Odyssey)

Resilient Wanderer

Odyssey — uncommon

Creature — Human Nomad

Sets Resilient Wanderer has been printed in:

Resilient Wanderer (Odyssey)

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Cards like Resilient Wanderer in Odyssey:

Pilgrim of Justice

Pilgrim of Justice

Creature — Human Cleric (1/3)

Protection from red
, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage.

0.4 /10
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Pilgrim of Virtue

Pilgrim of Virtue

Creature — Human Cleric (1/3)

Protection from black
, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage.

0.3 /10
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Aven Flock

Aven Flock

Creature — Bird Soldier (2/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Aven Flock gets +0/+1 until end of turn.

0.5 /10
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Luminous Guardian

Luminous Guardian

Creature — Human Nomad (1/4)

: Luminous Guardian gets +0/+1 until end of turn.
: Luminous Guardian can block an additional creature this turn.

0.2 /10
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Mystic Crusader

Mystic Crusader

Creature — Human Nomad Mystic (2/1)

Protection from black and from red
Threshold — As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying.

1.1 /10
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Graceful Antelope

Graceful Antelope

Creature — Antelope (1/4)

Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield.

1.9 /10
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Hallowed Healer

Hallowed Healer

Creature — Human Cleric (1/1)

: Prevent the next 2 damage that would be dealt to any target this turn.
Threshold — : Prevent the next 4 damage that would be dealt to any target this turn. Activate only if seven or more cards are in your graveyard.

1.1 /10
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Master Apothecary

Master Apothecary

Creature — Human Cleric (2/2)

Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn.

2.7 /10
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Aven Archer

Aven Archer

Creature — Bird Soldier Archer (2/2)

Flying
, : Aven Archer deals 2 damage to target attacking or blocking creature.

2.1 /10
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Blessed Orator

Blessed Orator

Creature — Human Cleric (1/4)

Other creatures you control get +0/+1.

2.7 /10
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Cantivore

Cantivore

Creature — Lhurgoyf (0/0)

Vigilance
Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.

1.1 /10
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Dogged Hunter

Dogged Hunter

Creature — Human Nomad (1/1)

: Destroy target creature token.

0.7 /10
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Lieutenant Kirtar

Lieutenant Kirtar

Legendary Creature — Bird Soldier (2/2)

Flying
, Sacrifice Lieutenant Kirtar: Exile target attacking creature.

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Mystic Zealot

Mystic Zealot

Creature — Human Nomad Mystic (2/4)

Threshold — As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying.

0.5 /10
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Nomad Decoy

Nomad Decoy

Creature — Human Nomad (1/2)

, : Tap target creature.
Threshold — , : Tap two target creatures. Activate only if seven or more cards are in your graveyard.

2.3 /10
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Phantatog

Phantatog

Creature — Atog (1/2)

Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn.
Discard a card: Phantatog gets +1/+1 until end of turn.

4.1 /10
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Thaumatog

Thaumatog

Creature — Atog (1/2)

Sacrifice a land: Thaumatog gets +1/+1 until end of turn.
Sacrifice an enchantment: Thaumatog gets +1/+1 until end of turn.

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Devoted Caretaker

Devoted Caretaker

Creature — Human Cleric (1/2)

, : Target permanent you control gains protection from instant spells and from sorcery spells until end of turn.

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Dwarven Strike Force

Dwarven Strike Force

Creature — Dwarf Berserker (4/3)

Discard a card at random: Dwarven Strike Force gains first strike and haste until end of turn.

0.7 /10
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Mystic Enforcer

Mystic Enforcer

Creature — Human Nomad Mystic (3/3)

Protection from black
Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.

1.7 /10
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