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Screams of the Damned (Odyssey)

Screams of the Damned

Odyssey — Uncommon

Enchantment

Sets Screams of the Damned has been printed in:

Screams of the Damned (Odyssey)
Price: PaperMTGO

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$0.20

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Rating:

3.86/10

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Cards like Screams of the Damned in Odyssey:

Nefarious Lich

Nefarious Lich

Enchantment

If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game.

If you would gain life, draw that many cards instead.

When Nefarious Lich leaves the battlefield, you lose the game.

6.2 /10
$0.36
Decaying Soil

Decaying Soil

Enchantment

At the beginning of your upkeep, exile a card from your graveyard.

Threshold As long as seven or more cards are in your graveyard, Decaying Soil has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay . If you do, return that card to your hand."

5.9 /10
$0.32
Traveling Plague

Traveling Plague

Enchantment Aura

Enchant creature

At the beginning of each upkeep, put a plague counter on Traveling Plague.

Enchanted creature gets -1/-1 for each plague counter on Traveling Plague.

When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield.

6 /10
$0.33
Patriarch s Desire

Patriarch's Desire

Enchantment Aura

Enchant creature

Enchanted creature gets +2/-2.

Threshold Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard.

3 /10
--
Caustic Tar

Caustic Tar

Enchantment Aura

Enchant land

Enchanted land has ": Target player loses 3 life."

1.7 /10
$0.21
Gravestorm

Gravestorm

Enchantment

At the beginning of your upkeep, target opponent may exile a card from his or her graveyard. If that player doesn't, you may draw a card.

8.3 /10
$1.15
Malevolent Awakening

Malevolent Awakening

Enchantment

, Sacrifice a creature: Return target creature card from your graveyard to your hand.

4 /10
$0.20
Impulsive Maneuvers

Impulsive Maneuvers

Enchantment

Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.

7.3 /10
$0.50
Zombie Assassin

Zombie Assassin

Creature Zombie Assassin (3/2)

, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated.

2.3 /10
$0.15
Magma Vein

Magma Vein

Enchantment

, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying.

4.2 /10
$0.20
Cabal Patriarch

Cabal Patriarch

Legendary Creature Human Wizard (5/5)

, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.

6.2 /10
$0.31
Painbringer

Painbringer

Creature Human Minion (1/1)

, Exile any number of cards from your graveyard: Target creature gets -X/-X until end of turn, where X is the number of cards exiled this way.

3.9 /10
$0.20
Verdant Succession

Verdant Succession

Enchantment

Whenever a green nontoken creature dies, that creature's controller may search his or her library for a card with the same name as that creature and put it onto the battlefield. If that player does, he or she shuffles his or her library.

7.4 /10
$0.45
Cabal Shrine

Cabal Shrine

Enchantment

Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.

6 /10
$0.34
Delaying Shield

Delaying Shield

Enchantment

If damage would be dealt to you, put that many delay counters on Delaying Shield instead.

At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay .

7.8 /10
$1.30
Sphere of Duty

Sphere of Duty

Enchantment

If a green source would deal damage to you, prevent 2 of that damage.

3.6 /10
$0.20
Sphere of Reason

Sphere of Reason

Enchantment

If a blue source would deal damage to you, prevent 2 of that damage.

3.5 /10
$0.20
Chamber of Manipulation

Chamber of Manipulation

Enchantment Aura

Enchant land

Enchanted land has ", Discard a card: Gain control of target creature until end of turn."

5 /10
$0.25
Sphere of Grace

Sphere of Grace

Enchantment

If a black source would deal damage to you, prevent 2 of that damage.

4.4 /10
$0.21
Burning Sands

Burning Sands

Enchantment

Whenever a creature dies, that creature's controller sacrifices a land.

7.5 /10
$0.56

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