Shadowmage Infiltrator
Odyssey — rare
Creature — Human Wizard
Sets Shadowmage Infiltrator has been printed in:
Odyssey — rare
Creature — Human Wizard
Sets Shadowmage Infiltrator has been printed in:
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Buy now! ▶Creature — Human Wizard (1/1)
Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.
Creature — Antelope (1/4)
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield.
Creature — Zombie (1/1)
Whenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard.
Creature — Atog (1/2)
Discard a card: Psychatog gets +1/+1 until end of turn.
Exile two cards from your graveyard: Psychatog gets +1/+1 until end of turn.
Creature — Dwarf Wizard (1/1)
Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls.
Creature — Bird Soldier (2/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aven Fisher dies, you may draw a card.
Creature — Rat (1/1)
: Infected Vermin deals 1 damage to each creature and each player.
Threshold — : Infected Vermin deals 3 damage to each creature and each player. Activate only if seven or more cards are in your graveyard.
Creature — Atog (1/2)
Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn.
Discard a card: Phantatog gets +1/+1 until end of turn.
Creature — Atog (1/2)
Exile two cards from your graveyard: Sarcatog gets +1/+1 until end of turn.
Sacrifice an artifact: Sarcatog gets +1/+1 until end of turn.
Creature — Cephalid (2/2)
: Target player draws two cards, then discards two cards.
Creature — Cephalid Rogue (2/1)
: Target player draws a card, then discards a card.
Creature — Dog (2/2)
Whenever Filthy Cur is dealt damage, you lose that much life.
Creature — Horror (1/1)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Threshold — As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block.
Creature — Dwarf (1/1)
: Put a fuse counter on target creature.
At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.
Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.
Creature — Atog (1/2)
Sacrifice an artifact: Lithatog gets +1/+1 until end of turn.
Sacrifice a land: Lithatog gets +1/+1 until end of turn.
Creature — Human Nomad Mystic (3/3)
Protection from black
Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.
Creature — Atog (1/2)
Sacrifice a land: Thaumatog gets +1/+1 until end of turn.
Sacrifice an enchantment: Thaumatog gets +1/+1 until end of turn.
Legendary Creature — Human Minion (2/2)
At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.
Creature — Human Minion (1/1)
Threshold — , , Exile two cards from your graveyard: Target player discards a card. Activate only as a sorcery and only if seven or more cards are in your graveyard.
Creature — Cephalid Wizard Scout (1/1)
Flying
, Sacrifice a land: Draw a card.
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