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Stalking Bloodsucker (Odyssey)

Stalking Bloodsucker

Odyssey — rare

Creature — Vampire

Sets Stalking Bloodsucker has been printed in:

Stalking Bloodsucker (Odyssey)

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Cards like Stalking Bloodsucker in Odyssey:

Face of Fear

Face of Fear

Creature — Horror (3/4)

, Discard a card: Face of Fear gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

0.2 /10
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Atogatog

Atogatog

Legendary Creature — Atog (5/5)

Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power.

4.5 /10
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Pulsating Illusion

Pulsating Illusion

Creature — Illusion (0/1)

Flying
Discard a card: Pulsating Illusion gets +4/+4 until end of turn. Activate only once each turn.

0.4 /10
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Cabal Patriarch

Cabal Patriarch

Legendary Creature — Human Wizard (5/5)

, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.

1.8 /10
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Frenetic Ogre

Frenetic Ogre

Creature — Ogre (2/3)

, Discard a card at random: Frenetic Ogre gets +3/+0 until end of turn.

0.1 /10
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Aven Flock

Aven Flock

Creature — Bird Soldier (2/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Aven Flock gets +0/+1 until end of turn.

0.5 /10
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Cursed Monstrosity

Cursed Monstrosity

Creature — Horror (4/3)

Flying
Whenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card.

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Repentant Vampire

Repentant Vampire

Creature — Vampire (3/3)

Flying
Whenever a creature dealt damage by Repentant Vampire this turn dies, put a +1/+1 counter on Repentant Vampire.
Threshold — As long as seven or more cards are in your graveyard, Repentant Vampire is white and has ": Destroy target black creature."

1.1 /10
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Rabid Elephant

Rabid Elephant

Creature — Elephant (3/4)

Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.

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Sadistic Hypnotist

Sadistic Hypnotist

Creature — Human Minion (2/2)

Sacrifice a creature: Target player discards two cards. Activate only as a sorcery.

7.5 /10
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Whispering Shade

Whispering Shade

Creature — Shade (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Whispering Shade gets +1/+1 until end of turn.

1.8 /10
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Crashing Centaur

Crashing Centaur

Creature — Centaur (3/4)

, Discard a card: Crashing Centaur gains trample until end of turn.
Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)

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Psychatog

Psychatog

Creature — Atog (1/2)

Discard a card: Psychatog gets +1/+1 until end of turn.
Exile two cards from your graveyard: Psychatog gets +1/+1 until end of turn.

4.4 /10
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Zombie Assassin

Zombie Assassin

Creature — Zombie Assassin (3/2)

, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated.

0.7 /10
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Fledgling Imp

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Creature — Imp (2/2)

, Discard a card: Fledgling Imp gains flying until end of turn.

0.2 /10
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Dwarven Strike Force

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Creature — Dwarf Berserker (4/3)

Discard a card at random: Dwarven Strike Force gains first strike and haste until end of turn.

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Amugaba

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, Discard a card: Return Balshan Griffin to its owner's hand.

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Dirty Wererat

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Creature — Human Rat Minion (2/3)

, Discard a card: Regenerate Dirty Wererat.
Threshold — As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block.

3.1 /10
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Krosan Archer

Krosan Archer

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Reach (This creature can block creatures with flying.)
, Discard a card: Krosan Archer gets +0/+2 until end of turn.

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