Standstill
Odyssey — uncommon
Enchantment
Sets Standstill has been printed in:
Odyssey — uncommon
Enchantment
Sets Standstill has been printed in:
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Whenever a land card is put into your graveyard from your library, you may pay . If you do, draw a card.
Enchantment
Whenever a player casts a spell, that player may pay . If the player does, they draw a card.
Enchantment — Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has ", Discard a card: Untap this creature."
Enchantment — Aura
Enchant creature
Enchanted creature has ": This creature deals 1 damage to any target."
Enchantment
Whenever a player casts a spell, counter that spell unless that player pays , where X is the number of cards in all graveyards with the same name as the spell.
Enchantment
When Ground Seal enters the battlefield, draw a card.
Cards in graveyards can't be the targets of spells or abilities.
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
Threshold — Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.)
Enchantment
At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
Enchantment
Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller.
Enchantment — Aura
Enchant creature
Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.
Enchantment — Aura
Enchant creature
Enchanted creature has first strike.
Threshold — Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.
Enchantment
Discard two cards: Create a 2/2 black Zombie creature token.
Enchantment — Aura
Enchant land
Enchanted land has ", Discard a card: Gain control of target creature until end of turn."
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
You control enchanted creature.
Enchantment
At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Creature — Cephalid Wizard Scout (1/1)
Flying
, Sacrifice a land: Draw a card.
Creature — Illusion Dog (2/2)
When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Creature — Beast (2/2)
Flying
Your maximum hand size is reduced by three.
Enchantment
Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell.
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