Wayward Angel
Odyssey — rare
Creature — Angel Horror
Wayward Angel rulings:
2004-10-04: When you have seven or more cards in your graveyard, this card is black. It is not white and black.
Odyssey — rare
Creature — Angel Horror
Wayward Angel rulings:
2004-10-04: When you have seven or more cards in your graveyard, this card is black. It is not white and black.
TCGPlayer low price:
Buy now! ▶Creature — Horror (1/1)
Flying
At the beginning of your upkeep, mill a card.
Threshold — As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."
Enchantment
At the beginning of your upkeep, exile a card from your graveyard.
Threshold — As long as seven or more cards are in your graveyard, Decaying Soil has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay . If you do, return that card to your hand."
Creature — Bird Soldier Horror (3/3)
Flying
Threshold — As long as seven or more cards are in your graveyard, Possessed Aven gets +1/+1, is black, and has ", : Destroy target blue creature."
Creature — Centaur Horror (3/3)
Trample
Threshold — As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has ", : Destroy target green creature."
Creature — Elemental (1/1)
At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant.
Threshold — As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."
Creature — Human Barbarian Horror (3/3)
First strike
Threshold — As long as seven or more cards are in your graveyard, Possessed Barbarian gets +1/+1, is black, and has ", : Destroy target red creature."
Creature — Human Nomad Horror (3/3)
Vigilance
Threshold — As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has ", : Destroy target white creature."
Stickers
— : Exile target card from a graveyard.
— Threshold — As long as seven or more cards are in your graveyard, this creature gets +4/+0 and has trample.
— 4/2
— 6/9
Creature — Human Druid (1/1)
At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.
Threshold — Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard.
Creature — Horror (1/1)
Flying
Threshold — As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes the target of a spell or ability, sacrifice it."
Creature — Human Nomad Mystic (2/1)
Protection from black and from red
Threshold — As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying.
Creature — Human Nomad Mystic (3/3)
Protection from black
Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.
Creature — Bird (1/2)
Flying
Threshold — As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black.
Creature — Vampire (4/4)
Flying
Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.
Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."
Creature — Bird Soldier (2/2)
Flying
Threshold — As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike.
Creature — Centaur (3/4)
, Discard a card: Crashing Centaur gains trample until end of turn.
Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)
Creature — Frog Beast (4/4)
When Excavating Anurid enters the battlefield, you may sacrifice a land. If you do, draw a card.
Threshold — As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance.
Creature — Dragon (2/2)
Flying
Threshold — As long as seven or more cards are in your graveyard, Fledgling Dragon gets +3/+3 and has ": Fledgling Dragon gets +1/+0 until end of turn."
Enchantment — Aura
Enchant creature
Enchanted creature has first strike.
Threshold — Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.
Creature — Human Nomad Mystic (1/1)
Vigilance
Threshold — As long as seven or more cards are in your graveyard, Mystic Penitent gets +1/+1 and has flying.
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