Chain of Plasma
Onslaught — uncommon
Instant
Sets Chain of Plasma has been printed in:
Onslaught — uncommon
Instant
Sets Chain of Plasma has been printed in:
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Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.
Instant
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.
Instant
Solar Blast deals 3 damage to any target.
Cycling (, Discard this card: Draw a card.)
When you cycle Solar Blast, you may have it deal 1 damage to any target.
Instant
Starstorm deals X damage to each creature.
Cycling (, Discard this card: Draw a card.)
Sorcery
Target player discards two cards. That player may copy this spell and may choose a new target for that copy.
Instant
Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."
Instant
Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained.
Instant
Choose one —
• Target creature gains haste until end of turn.
• Target creature gets +2/+0 until end of turn.
• Fever Charm deals 3 damage to target Wizard creature.
Instant
Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented.
Instant
Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Cycling (, Discard this card: Draw a card.)
Instant
Put target enchantment on top of its owner's library.
Cycling (, Discard this card: Draw a card.)
Instant
Turn target creature with a morph ability face down.
Cycling (, Discard this card: Draw a card.)
Instant
If target spell has only one target and that target is a creature, change that spell's target to another creature.
Instant
Destroy target creature with mana value 3 or less. It can't be regenerated.
Instant
Choose a creature type other than Wall. Each creature becomes that type until end of turn.
Sorcery
Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.
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