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Cruel Revival (Onslaught)

Cruel Revival

Onslaught — common

Instant

Sets Cruel Revival has been printed in:

Cruel Revival (Onslaught)

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$0.13

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Rating:

5.27/10

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Cards like Cruel Revival in Onslaught:

Misery Charm

Misery Charm

Instant

Choose one —
• Destroy target Cleric.
• Return target Cleric card from your graveyard to your hand.
• Target player loses 2 life.

3.5 /10
$0.15
Death Pulse

Death Pulse

Instant

Target creature gets -4/-4 until end of turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn.

1.8 /10
$0.16
Smother

Smother

Instant

Destroy target creature with mana value 3 or less. It can't be regenerated.

3.1 /10
$0.29
Aphetto Dredging

Aphetto Dredging

Sorcery

Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.

5.3 /10
$0.24
Swat

Swat

Instant

Destroy target creature with power 2 or less.
Cycling (, Discard this card: Draw a card.)

2.4 /10
$0.12
Fade from Memory

Fade from Memory

Instant

Exile target card from a graveyard.
Cycling (, Discard this card: Draw a card.)

3 /10
$0.14
Feeding Frenzy

Feeding Frenzy

Instant

Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.

2.8 /10
$0.19
Pinpoint Avalanche

Pinpoint Avalanche

Instant

Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented.

0.1 /10
$0.14
Wheel and Deal

Wheel and Deal

Instant

Any number of target opponents each discard their hands, then draw seven cards.
Draw a card.

8.2 /10
~$10
Choking Tethers

Choking Tethers

Instant

Tap up to four target creatures.
Cycling (, Discard this card: Draw a card.)
When you cycle Choking Tethers, you may tap target creature.

5.5 /10
$0.27
Defensive Maneuvers

Defensive Maneuvers

Instant

Creatures of the creature type of your choice get +0/+4 until end of turn.

1.1 /10
$0.07
Discombobulate

Discombobulate

Instant

Counter target spell. Look at the top four cards of your library, then put them back in any order.

3.5 /10
$0.13
Psychic Trance

Psychic Trance

Instant

Until end of turn, Wizards you control gain ": Counter target spell."

2.1 /10
$0.44
Shades Breath

Shade's Breath

Instant

Until end of turn, each creature you control becomes a black Shade and gains ": This creature gets +1/+1 until end of turn."

0.7 /10
$0.13
Solar Blast

Solar Blast

Instant

Solar Blast deals 3 damage to any target.
Cycling (, Discard this card: Draw a card.)
When you cycle Solar Blast, you may have it deal 1 damage to any target.

3 /10
$0.08
False Cure

False Cure

Instant

Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained.

4.3 /10
$3.00
Endemic Plague

Endemic Plague

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.

1.2 /10
$0.20
Head Games

Head Games

Sorcery

Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles.

6 /10
$2.11
Patriarchs Bidding

Patriarch's Bidding

Sorcery

Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.

9.7 /10
$9.73
Piety Charm

Piety Charm

Instant

Choose one —
• Destroy target Aura attached to a creature.
• Target Soldier creature gets +2/+2 until end of turn.
• Creatures you control gain vigilance until end of turn.

1.7 /10
$0.11

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