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Death Match (Onslaught)

Death Match

Onslaught — rare

Enchantment

Sets Death Match has been printed in:

Death Match (Onslaught)

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$0.47

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Rating:

3.26/10

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Cards like Death Match in Onslaught:

Words of Waste

Words of Waste

Enchantment

: The next time you would draw a card this turn, each opponent discards a card instead.

6.7 /10
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Mana Echoes

Mana Echoes

Enchantment

Whenever a creature enters the battlefield, you may add an amount of equal to the number of creatures you control that share a creature type with it.

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Aether Charge

Aether Charge

Enchantment

Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent or planeswalker.

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Astral Slide

Astral Slide

Enchantment

Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.

6.7 /10
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Crown of Suspicion

Crown of Suspicion

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/-1.
Sacrifice Crown of Suspicion: Enchanted creature and other creatures that share a creature type with it get +2/-1 until end of turn.

1.3 /10
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Oversold Cemetery

Oversold Cemetery

Enchantment

At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.

9.1 /10
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Annex

Annex

Enchantment — Aura

Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)
You control enchanted land.

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Circle of Solace

Circle of Solace

Enchantment

As Circle of Solace enters the battlefield, choose a creature type.
: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.

0.9 /10
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Cover of Darkness

Cover of Darkness

Enchantment

As Cover of Darkness enters the battlefield, choose a creature type.
Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

8.6 /10
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Sigil of the New Dawn

Sigil of the New Dawn

Enchantment

Whenever a creature is put into your graveyard from the battlefield, you may pay . If you do, return that card to your hand.

5.6 /10
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Withering Hex

Withering Hex

Enchantment — Aura

Enchant creature
Whenever a player cycles a card, put a plague counter on Withering Hex.
Enchanted creature gets -1/-1 for each plague counter on Withering Hex.

0.5 /10
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Aurification

Aurification

Enchantment

Whenever a creature deals damage to you, put a gold counter on it.
Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.)
When Aurification leaves the battlefield, remove all gold counters from all creatures.

5.9 /10
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Dispersing Orb

Dispersing Orb

Enchantment

, Sacrifice a permanent: Return target permanent to its owner's hand.

1.9 /10
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Elvish Guidance

Elvish Guidance

Enchantment — Aura

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional for each Elf on the battlefield.

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Words of War

Words of War

Enchantment

: The next time you would draw a card this turn, Words of War deals 2 damage to any target instead.

3.3 /10
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Improvised Armor

Improvised Armor

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+5.
Cycling (, Discard this card: Draw a card.)

2.7 /10
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Mobilization

Mobilization

Enchantment

Soldier creatures have vigilance.
: Create a 1/1 white Soldier creature token.

7.2 /10
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Overwhelming Instinct

Overwhelming Instinct

Enchantment

Whenever you attack with three or more creatures, draw a card.

6.1 /10
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Righteous Cause

Righteous Cause

Enchantment

Whenever a creature attacks, you gain 1 life.

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Words of Wilding

Words of Wilding

Enchantment

: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead.

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