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Defensive Maneuvers (Onslaught)

Defensive Maneuvers

Onslaught — Common

Instant

Defensive Maneuvers is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander
Pauper

Defensive Maneuvers (Onslaught)
Price: PaperMTGO

TCGPlayer avg. price:

$0.15

$0.02 $0.15 $0.95
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Rating:

1.82/10

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Cards like Defensive Maneuvers in Standard format:

Rallying Roar

Rallying Roar

Instant

Creatures you control get +1/+1 until end of turn. Untap them.

5 /10
$0.20
Inspired Charge

Inspired Charge

Instant

Creatures you control get +2/+1 until end of turn.

0.5 /10
$0.11
Acrobatic Maneuver

Acrobatic Maneuver

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control.

Draw a card.

0.2 /10
$0.13
Deft Dismissal

Deft Dismissal

Instant

Deft Dismissal deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.

4.6 /10
$0.20
Settle the Wreckage

Settle the Wreckage

Instant

Exile all attacking creatures target player controls. That player may search his or her library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle his or her library.

5.2 /10
$5.50
Skywhaler s Shot

Skywhaler's Shot

Instant

Destroy target creature with power 3 or greater. Scry 1.

3.7 /10
--
Decommission

Decommission

Instant

Destroy target artifact or enchantment.

Revolt If a permanent you controlled left the battlefield this turn, you gain 3 life.

1.5 /10
$0.13
Divine Verdict

Divine Verdict

Instant

Destroy target attacking or blocking creature.

0.5 /10
$0.16
Sandblast

Sandblast

Instant

Sandblast deals 5 damage to target attacking or blocking creature.

1.5 /10
$0.13
Bright Reprisal

Bright Reprisal

Instant

Destroy target attacking creature.

Draw a card.

5 /10
$0.20
Onward    Victory
//

Onward // Victory

Instant // Sorcery

Target creature gets +X/+0 until end of turn, where X is its power.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature gains double strike until end of turn.

3.6 /10
$0.22
Forsake the Worldly

Forsake the Worldly

Instant

Exile target artifact or enchantment.

Cycling (, Discard this card: Draw a card.)

1.4 /10
$0.15
Ritual of Rejuvenation

Ritual of Rejuvenation

Instant

You gain 4 life.

Draw a card.

5 /10
$0.14
Renewed Faith

Renewed Faith

Instant

You gain 6 life.

Cycling (, Discard this card: Draw a card.)

When you cycle Renewed Faith, you may gain 2 life.

4.4 /10
$0.20
Start    Finish
//

Start // Finish

Instant // Sorcery

Create two 1/1 white Warrior creature tokens with vigilance.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

As an additional cost to cast Finish, sacrifice a creature.

Destroy target creature.

4.5 /10
$0.19
Spidery Grasp

Spidery Grasp

Instant

Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)

2 /10
$0.13
Pride of Conquerors

Pride of Conquerors

Instant

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.

6 /10
$0.15
Farm    Market
//

Farm // Market

Instant // Sorcery

Destroy target attacking or blocking creature.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw two cards, then discard two cards.

4 /10
$0.24
Dinosaur Stampede

Dinosaur Stampede

Instant

Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.

5 /10
$0.19
Synchronized Strike

Synchronized Strike

Instant

Untap up to two target creatures. They each get +2/+2 until end of turn.

4.8 /10
$0.22

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