Dispersing Orb
Onslaught — uncommon
Enchantment
Sets Dispersing Orb has been printed in:
Onslaught — uncommon
Enchantment
Sets Dispersing Orb has been printed in:
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Buy now! ▶Enchantment — Aura
Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)
You control enchanted land.
Enchantment
Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.
Enchantment
: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.
Enchantment
Whenever a creature is put into your graveyard from the battlefield, you may pay . If you do, return that card to your hand.
Enchantment
Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent or planeswalker.
Enchantment
Whenever a creature deals damage to you, put a gold counter on it.
Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.)
When Aurification leaves the battlefield, remove all gold counters from all creatures.
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.
Enchantment
Whenever a creature enters the battlefield, that creature's controller may have target creature of their choice get -3/-3 until end of turn.
Enchantment
If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Enchantment — Aura
Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)
Enchanted land is an Island.
Enchantment
As Circle of Solace enters the battlefield, choose a creature type.
: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.
Enchantment
: Create a 5/5 red Dragon creature token with flying. (It can't be blocked except by creatures with flying or reach.)
Enchantment
All creatures attack each combat if able.
All creatures block each combat if able.
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+5.
Cycling (, Discard this card: Draw a card.)
Enchantment
Whenever a creature enters the battlefield, you may add an amount of equal to the number of creatures you control that share a creature type with it.
Enchantment — Aura
Enchant creature
: Enchanted creature becomes the creature type of your choice until end of turn.
Enchantment
At the beginning of each player's upkeep, that player gains control of Risky Move.
When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.
Creature — Dragon (5/5)
Flying
: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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