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Grand Melee (Onslaught)

Grand Melee

Onslaught — rare

Enchantment

Sets Grand Melee has been printed in:

Grand Melee (Onslaught)

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Cards like Grand Melee in Onslaught:

Aggravated Assault

Aggravated Assault

Enchantment

: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.

9.6 /10
$9.92
Mana Echoes

Mana Echoes

Enchantment

Whenever a creature enters the battlefield, you may add an amount of equal to the number of creatures you control that share a creature type with it.

8.9 /10
~$31
Aether Charge

Aether Charge

Enchantment

Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent or planeswalker.

2.3 /10
$0.16
Gratuitous Violence

Gratuitous Violence

Enchantment

If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

9.3 /10
$4.82
Words of War

Words of War

Enchantment

: The next time you would draw a card this turn, Words of War deals 2 damage to any target instead.

3.3 /10
$0.44
Aurification

Aurification

Enchantment

Whenever a creature deals damage to you, put a gold counter on it.
Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.)
When Aurification leaves the battlefield, remove all gold counters from all creatures.

5.9 /10
$3.63
Dragon Roost

Dragon Roost

Enchantment

: Create a 5/5 red Dragon creature token with flying. (It can't be blocked except by creatures with flying or reach.)

3.3 /10
$0.52
Overwhelming Instinct

Overwhelming Instinct

Enchantment

Whenever you attack with three or more creatures, draw a card.

6.1 /10
$0.26
Sandskin

Sandskin

Enchantment — Aura

Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.

1.4 /10
$0.05
Crown of Fury

Crown of Fury

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+0 and has first strike.
Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.

2.9 /10
$0.08
Mobilization

Mobilization

Enchantment

Soldier creatures have vigilance.
: Create a 1/1 white Soldier creature token.

7.2 /10
$0.87
Righteous Cause

Righteous Cause

Enchantment

Whenever a creature attacks, you gain 1 life.

7 /10
$0.44
Annex

Annex

Enchantment — Aura

Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)
You control enchanted land.

4 /10
$0.23
Astral Slide

Astral Slide

Enchantment

Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.

6.7 /10
$0.35
Centaur Glade

Centaur Glade

Enchantment

: Create a 3/3 green Centaur creature token.

3.6 /10
$0.29
Circle of Solace

Circle of Solace

Enchantment

As Circle of Solace enters the battlefield, choose a creature type.
: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.

0.9 /10
$0.26
Convalescent Care

Convalescent Care

Enchantment

At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.

0.9 /10
$0.26
Custody Battle

Custody Battle

Enchantment — Aura

Enchant creature
Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."

5.9 /10
$0.53
Death Match

Death Match

Enchantment

Whenever a creature enters the battlefield, that creature's controller may have target creature of their choice get -3/-3 until end of turn.

3.3 /10
$0.46
Dispersing Orb

Dispersing Orb

Enchantment

, Sacrifice a permanent: Return target permanent to its owner's hand.

1.9 /10
$0.19

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