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Ixidor s Will (Onslaught)

Ixidor's Will

Onslaught — common

Instant

Sets Ixidor's Will has been printed in:

Ixidor s Will (Onslaught)

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$0.19

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Rating:

2.84/10

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Cards like Ixidor's Will in Onslaught:

Complicate

Complicate

Instant

Counter target spell unless its controller pays .
Cycling (, Discard this card: Draw a card.)
When you cycle Complicate, you may counter target spell unless its controller pays .

6.5 /10
$0.49
Psychic Trance

Psychic Trance

Instant

Until end of turn, Wizards you control gain ": Counter target spell."

2.1 /10
$0.44
Discombobulate

Discombobulate

Instant

Counter target spell. Look at the top four cards of your library, then put them back in any order.

3.4 /10
$0.13
Mages Guile

Mage's Guile

Instant

Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Cycling (, Discard this card: Draw a card.)

5.4 /10
$0.14
Meddle

Meddle

Instant

If target spell has only one target and that target is a creature, change that spell's target to another creature.

3.4 /10
$0.10
Backslide

Backslide

Instant

Turn target creature with a morph ability face down.
Cycling (, Discard this card: Draw a card.)

4.3 /10
$0.17
Choking Tethers

Choking Tethers

Instant

Tap up to four target creatures.
Cycling (, Discard this card: Draw a card.)
When you cycle Choking Tethers, you may tap target creature.

5.5 /10
$0.27
Wheel and Deal

Wheel and Deal

Instant

Any number of target opponents each discard their hands, then draw seven cards.
Draw a card.

8.2 /10
~$10
Standardize

Standardize

Instant

Choose a creature type other than Wall. Each creature becomes that type until end of turn.

5.3 /10
$0.87
Chain of Vapor

Chain of Vapor

Instant

Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.

9.7 /10
~$12
Feeding Frenzy

Feeding Frenzy

Instant

Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.

2.8 /10
$0.19
Chain of Plasma

Chain of Plasma

Instant

Chain of Plasma deals 3 damage to any target. Then that player or that permanent's controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy.

3.9 /10
$0.32
Chain of Silence

Chain of Silence

Instant

Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.

0.9 /10
$0.14
Read the Runes

Read the Runes

Instant

Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.

7.4 /10
$0.76
False Cure

False Cure

Instant

Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained.

4.3 /10
$3.00
Airborne Aid

Airborne Aid

Sorcery

Draw a card for each Bird on the battlefield.

5.8 /10
$0.18
Artificial Evolution

Artificial Evolution

Instant

Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)

6.1 /10
$1.69
Aura Extraction

Aura Extraction

Instant

Put target enchantment on top of its owner's library.
Cycling (, Discard this card: Draw a card.)

2.6 /10
$0.15
Commando Raid

Commando Raid

Instant

Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."

1.5 /10
$0.11
Break Open

Break Open

Instant

Turn target face-down creature an opponent controls face up.

0.5 /10
$0.13

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