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Misery Charm (Onslaught)

Misery Charm

Onslaught — common

Instant

Sets Misery Charm has been printed in:

Misery Charm (Onslaught)

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$0.14

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Rating:

3.49/10

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Cards like Misery Charm in Onslaught:

Cruel Revival

Cruel Revival

Instant

Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.

5.3 /10
$0.13
Fade from Memory

Fade from Memory

Instant

Exile target card from a graveyard.
Cycling (, Discard this card: Draw a card.)

3 /10
$0.14
False Cure

False Cure

Instant

Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained.

4.3 /10
$3.00
Chain of Vapor

Chain of Vapor

Instant

Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.

9.7 /10
~$12
Piety Charm

Piety Charm

Instant

Choose one —
• Destroy target Aura attached to a creature.
• Target Soldier creature gets +2/+2 until end of turn.
• Creatures you control gain vigilance until end of turn.

1.7 /10
$0.11
Fever Charm

Fever Charm

Instant

Choose one —
• Target creature gains haste until end of turn.
• Target creature gets +2/+0 until end of turn.
• Fever Charm deals 3 damage to target Wizard creature.

2.7 /10
$0.15
Trickery Charm

Trickery Charm

Instant

Choose one —
• Target creature gains flying until end of turn.
• Target creature becomes the creature type of your choice until end of turn.
• Look at the top four cards of your library, then put them back in any order.

7.1 /10
$0.25
Vitality Charm

Vitality Charm

Instant

Choose one —
• Create a 1/1 green Insect creature token.
• Target creature gets +1/+1 and gains trample until end of turn.
• Regenerate target Beast.

4.1 /10
$0.23
Spy Network

Spy Network

Instant

Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order.

5.7 /10
$0.24
Artificial Evolution

Artificial Evolution

Instant

Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)

6.1 /10
$1.69
Demystify

Demystify

Instant

Destroy target enchantment.

5.2 /10
$0.09
Smother

Smother

Instant

Destroy target creature with mana value 3 or less. It can't be regenerated.

3.1 /10
$0.29
Swat

Swat

Instant

Destroy target creature with power 2 or less.
Cycling (, Discard this card: Draw a card.)

2.4 /10
$0.12
Blackmail

Blackmail

Sorcery

Target player reveals three cards from their hand and you choose one of them. That player discards that card.

4 /10
$0.35
Death Pulse

Death Pulse

Instant

Target creature gets -4/-4 until end of turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn.

1.8 /10
$0.16
Feeding Frenzy

Feeding Frenzy

Instant

Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.

2.8 /10
$0.19
Run Wild

Run Wild

Instant

Until end of turn, target creature gains trample and ": Regenerate this creature."

2 /10
$0.16
Shock

Shock

Instant

Shock deals 2 damage to any target.

9 /10
$0.20
Unified Strike

Unified Strike

Instant

Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.

3.9 /10
$0.14
Wirewood Pride

Wirewood Pride

Instant

Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.

6.2 /10
$0.22

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