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Oblation (Onslaught)

Oblation

Onslaught — rare

Instant

Oblation (Onslaught)

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$0.84

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Rating:

8.96/10

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Cards like Oblation in Onslaught:

Aura Extraction

Aura Extraction

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Put target enchantment on top of its owner's library.
Cycling (, Discard this card: Draw a card.)

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Chain of Silence

Chain of Silence

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Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.

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Inspirit

Inspirit

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Untap target creature. It gets +2/+4 until end of turn.

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Sunfire Balm

Sunfire Balm

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Prevent the next 4 damage that would be dealt to any target this turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to any target this turn.

0.6 /10
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Akromas Blessing

Akroma's Blessing

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Choose a color. Creatures you control gain protection from the chosen color until end of turn.
Cycling (, Discard this card: Draw a card.)

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Defensive Maneuvers

Defensive Maneuvers

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Creatures of the creature type of your choice get +0/+4 until end of turn.

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Renewed Faith

Renewed Faith

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You gain 6 life.
Cycling (, Discard this card: Draw a card.)
When you cycle Renewed Faith, you may gain 2 life.

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Discombobulate

Discombobulate

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Counter target spell. Look at the top four cards of your library, then put them back in any order.

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Wheel and Deal

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Any number of target opponents each discard their hands, then draw seven cards.
Draw a card.

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Chain of Plasma

Chain of Plasma

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Chain of Plasma deals 3 damage to any target. Then that player or that permanent's controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy.

3.9 /10
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Backslide

Backslide

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Turn target creature with a morph ability face down.
Cycling (, Discard this card: Draw a card.)

4.3 /10
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Break Open

Break Open

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Turn target face-down creature an opponent controls face up.

0.5 /10
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Choking Tethers

Choking Tethers

Instant

Tap up to four target creatures.
Cycling (, Discard this card: Draw a card.)
When you cycle Choking Tethers, you may tap target creature.

5.5 /10
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Commando Raid

Commando Raid

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Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."

1.5 /10
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Complicate

Complicate

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Counter target spell unless its controller pays .
Cycling (, Discard this card: Draw a card.)
When you cycle Complicate, you may counter target spell unless its controller pays .

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Death Pulse

Death Pulse

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Target creature gets -4/-4 until end of turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn.

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Demystify

Demystify

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Destroy target enchantment.

5.2 /10
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Feeding Frenzy

Feeding Frenzy

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Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.

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Counter target spell unless its controller pays for each Wizard on the battlefield.

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Mages Guile

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Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Cycling (, Discard this card: Draw a card.)

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