Secluded Steppe
Onslaught — common
Land
Secluded Steppe rulings:
There are no rulings for Secluded Steppe.
Onslaught — common
Land
Secluded Steppe rulings:
There are no rulings for Secluded Steppe.
TCGPlayer low price:
Buy now! ▶Land — Desert
Desert of the True enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Land
Drifting Meadow enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Legendary Land
Minas Tirith enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Draw a card. Activate only if you attacked with two or more creatures this turn.
Land — Sphere
The Fair Basilica enters the battlefield tapped.
: Add .
, , Sacrifice The Fair Basilica: Draw a card.
Land
Castle Ardenvale enters the battlefield tapped unless you control a Plains.
: Add .
, : Create a 1/1 white Human creature token.
Land
If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.
: Add .
: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.
Land — Gate
Citadel Gate enters the battlefield tapped.
As Citadel Gate enters the battlefield, choose a color other than white.
: Add or one mana of the chosen color.
Sorcery // Land
Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.
Emeria, Shattered Skyclave
As Emeria, Shattered Skyclave enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .
Land
Emeria, the Sky Ruin enters the battlefield tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
: Add .
Land
Forbidding Watchtower enters the battlefield tapped.
: Add .
: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.
Land
Fountain of Cho enters the battlefield tapped.
: Put a storage counter on Fountain of Cho.
, Remove any number of storage counters from Fountain of Cho: Add for each storage counter removed this way.
Land — Plains Gate
Gate to the Citadel enters the battlefield tapped.
, : Seek a nonland card. Activate only once.
: Add .
Land — Cave
Hidden Courtyard enters the battlefield tapped.
: Add .
, , Sacrifice Hidden Courtyard: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land
Icatian Store enters the battlefield tapped.
You may choose not to untap Icatian Store during your untap step.
At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it.
, Remove any number of storage counters from Icatian Store: Add for each storage counter removed this way.
Land — Plains
(: Add .)
Idyllic Grange enters the battlefield tapped unless you control three or more other Plains.
When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control.
Land
Kabira Crossroads enters the battlefield tapped.
When Kabira Crossroads enters the battlefield, you gain 2 life.
: Add .
Instant // Land
Kabira Takedown deals damage equal to the number of creatures you control to target creature or planeswalker.
Kabira Plateau
Kabira Plateau enters the battlefield tapped.
: Add .
Land
Karoo enters the battlefield tapped.
When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.
: Add .
Sorcery // Land
Creatures you control get +2/+2 until end of turn.
Makindi Mesas
Makindi Mesas enters the battlefield tapped.
: Add .
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