Starstorm
Onslaught — rare
Instant
Onslaught — rare
Instant
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Chain of Plasma deals 3 damage to any target. Then that player or that permanent's controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy.
Instant
Solar Blast deals 3 damage to any target.
Cycling (, Discard this card: Draw a card.)
When you cycle Solar Blast, you may have it deal 1 damage to any target.
Instant
Turn target creature with a morph ability face down.
Cycling (, Discard this card: Draw a card.)
Instant
Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Cycling (, Discard this card: Draw a card.)
Instant
Put target enchantment on top of its owner's library.
Cycling (, Discard this card: Draw a card.)
Instant
Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."
Instant
Choose one —
• Target creature gains haste until end of turn.
• Target creature gets +2/+0 until end of turn.
• Fever Charm deals 3 damage to target Wizard creature.
Instant
Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented.
Instant
Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.
Instant
If target spell has only one target and that target is a creature, change that spell's target to another creature.
Instant
Until end of turn, each creature you control becomes a black Shade and gains ": This creature gets +1/+1 until end of turn."
Instant
Destroy target creature with mana value 3 or less. It can't be regenerated.
Instant
Choose a creature type other than Wall. Each creature becomes that type until end of turn.
Instant
Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained.
Sorcery
Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield.
Instant
Choose a color. Creatures you control gain protection from the chosen color until end of turn.
Cycling (, Discard this card: Draw a card.)
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