Tribal Unity
Onslaught — uncommon
Instant
Creatures of the creature type of your choice get +X/+X until end of turn.
Kamahl left the violence of his former life behind him, but he still believes in the power of muscle.
Onslaught — uncommon
Instant
Creatures of the creature type of your choice get +X/+X until end of turn.
Kamahl left the violence of his former life behind him, but he still believes in the power of muscle.
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Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
Instant
Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap it.
Instant
All creatures with art by the artist of your choice get +2/+2 and gain trample until end of turn.
Instant
Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is the result.
Instant — Arcane
Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.
Instant
Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards.
Instant
Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)
Instant
Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
Instant
Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.
Instant
Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.
Instant
Choose one. If you control a commander as you cast this spell, you may choose both.
• Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands.
• Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature.
Instant
Target creature gets +2/+2 until end of turn.
Coven — Then if you control three or more creatures with different powers, draw a card.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Target creature gets +3/+3 until end of turn.
Instant
Up to two target creatures each get +2/+2 and gain trample until end of turn.
Instant
Strive — This spell costs more to cast for each target beyond the first.
Until end of turn, any number of target creatures each get +1/+1 and gain ": This creature fights another target creature."
Instant
Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)
Instant
Kicker (You may pay an additional as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.
Instant
Untap up to two target creatures. They each get +2/+2 until end of turn.
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