Trickery Charm
Onslaught — common
Instant
Sets Trickery Charm has been printed in:
Onslaught — common
Instant
Sets Trickery Charm has been printed in:
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Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order.
Instant
Counter target spell. Look at the top four cards of your library, then put them back in any order.
Instant
Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)
Instant
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.
Instant
Choose one —
• Target creature gains haste until end of turn.
• Target creature gets +2/+0 until end of turn.
• Fever Charm deals 3 damage to target Wizard creature.
Instant
Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
Instant
Choose one —
• Create a 1/1 green Insect creature token.
• Target creature gets +1/+1 and gains trample until end of turn.
• Regenerate target Beast.
Instant
Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Cycling (, Discard this card: Draw a card.)
Instant
Choose one —
• Destroy target Aura attached to a creature.
• Target Soldier creature gets +2/+2 until end of turn.
• Creatures you control gain vigilance until end of turn.
Instant
Until end of turn, target creature gains trample and ": Regenerate this creature."
Instant
Choose a creature type other than Wall. Each creature becomes that type until end of turn.
Instant
Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Instant
Choose one —
• Destroy target Cleric.
• Return target Cleric card from your graveyard to your hand.
• Target player loses 2 life.
Instant
Until end of turn, Wizards you control gain ": Counter target spell."
Instant
Any number of target opponents each discard their hands, then draw seven cards.
Draw a card.
Instant
Turn target creature with a morph ability face down.
Cycling (, Discard this card: Draw a card.)
Instant
Tap up to four target creatures.
Cycling (, Discard this card: Draw a card.)
When you cycle Choking Tethers, you may tap target creature.
Instant
If target spell has only one target and that target is a creature, change that spell's target to another creature.
Instant
Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.
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