Wheel and Deal
Onslaught — rare
Instant
Wheel and Deal rulings:
2004-10-04: You can choose to target zero opponents.
2004-10-04: You can't target yourself.
Onslaught — rare
Instant
Wheel and Deal rulings:
2004-10-04: You can choose to target zero opponents.
2004-10-04: You can't target yourself.
TCGPlayer low price:
Buy now! ▶Legendary Creature — Cyclops Homunculus (6/5)
Whenever Borborygmos and Fblthp enters the battlefield or attacks, draw a card, then you may discard any number of land cards. When you discard one or more cards this way, Borborygmos and Fblthp deals twice that much damage to target creature.
: Put Borborygmos and Fblthp into its owner's library third from the top.
Instant
Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Legendary Creature — Phyrexian Praetor // Enchantment — Saga (5/5)
Ward
Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.
: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.
The Great Synthesis
(As this Saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis.
II — Return all non-Phyrexian creatures to their owners' hands.
III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield (front face up).
Artifact — Vehicle // Land
When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Conqueror's Foothold
(Transforms from Conqueror's Galleon.)
: Add .
, : Draw a card, then discard a card.
, : Draw a card.
, : Return target card from your graveyard to your hand.
Legendary Planeswalker — Jace
If you would draw a card while your library has no cards in it, you win the game instead.
+1: Target player mills two cards. Draw a card.
?8: Draw seven cards. Then if your library has no cards in it, you win the game.
Legendary Planeswalker — Bolas
+3: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
?3: Destroy target creature. Draw a card.
?11: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards.
Instant
Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.
Legendary Planeswalker — Ral
+1: Draw a card.
?2: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets.
?7: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control.
Legendary Creature — Human Cleric (2/4)
Protection from Humans
Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.
, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Put any number of target creature cards from your graveyard on top of your library.
Draw a card at the beginning of the next turn's upkeep.
Legendary Planeswalker — Chandra
+1: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to any target.
?2: Each player discards their hand, then draws three cards.
?7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs.
Legendary Planeswalker — Chandra
+1: Chandra, Flame's Catalyst deals 3 damage to each opponent.
?2: You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead.
?8: Discard your hand, then draw seven cards. Until end of turn, you may cast spells from your hand without paying their mana costs.
Sorcery // Instant
Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Dispersal
Each opponent returns a nonland permanent they control with the highest mana value among permanents they control to its owner's hand, then discards a card.
Sorcery
Each player discards any number of cards, then draws that many cards.
Draw a card.
Instant
Put any number of target creature cards from your graveyard on top of your library.
Draw a card.
Sorcery
Put any number of target creature cards from your graveyard on top of your library.
Draw a card.
Instant
Put any number of target artifact cards from your graveyard on top of your library.
Draw a card.
Instant
Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard.
Draw a card.
Instant
Put any number of target creature cards from your graveyard on top of your library.
Draw a card.
Sorcery
Kicker
Choose one. If this spell was kicked, choose any number instead.
• Return up to two target creatures to their owners' hands.
• Scry 2, then draw two cards.
• Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.
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