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Battering Sliver (Planar Chaos)

Battering Sliver

Planar Chaos — common

Creature — Sliver

Battering Sliver rulings:

There are no rulings for Battering Sliver.

Battering Sliver (Planar Chaos)

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Horned Sliver

Horned Sliver

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All Sliver creatures have trample.

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Armor Sliver

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Barbed Sliver

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All Sliver creatures have ": This creature gets +1/+0 until end of turn."

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Dormant Sliver

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Firewake Sliver

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All Sliver creatures have haste.
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Frenzy Sliver

Frenzy Sliver

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Fungus Sliver

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Fury Sliver

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All Sliver creatures have double strike.

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Heart Sliver

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All Sliver creatures have haste.

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Hunter Sliver

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All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)

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Lymph Sliver

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All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)

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Psionic Sliver

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All Sliver creatures have ": This creature deals 2 damage to any target and 3 damage to itself."

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Pulmonic Sliver

Pulmonic Sliver

Creature — Sliver (3/3)

All Sliver creatures have flying.
All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."

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Reflex Sliver

Reflex Sliver

Creature — Sliver (2/2)

All Sliver creatures have haste.

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Sedge Sliver

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Creature — Sliver (2/2)

All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp."
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Shadow Sliver

Shadow Sliver

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All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.)

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Sidewinder Sliver

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All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)

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Spectral Sliver

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Creature — Sliver Spirit (2/2)

All Sliver creatures have ": This creature gets +1/+1 until end of turn."

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Spinneret Sliver

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All Sliver creatures have reach.

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