Dismal Failure
Planar Chaos — uncommon
Instant
Dismal Failure rulings:
There are no rulings for Dismal Failure.
Planar Chaos — uncommon
Instant
Dismal Failure rulings:
There are no rulings for Dismal Failure.
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Counter target spell unless its controller pays . That player discards a card.
Instant
Counter target spell unless its controller discards their hand.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature — Eldrazi (5/5)
( represents colorless mana.)
Trample, haste
Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.
Instant
Devoid (This card has no color.)
Counter target spell unless its controller pays . You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ." ( represents colorless mana.)
Instant
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Creature — Human Wizard (1/1)
, : Reveal any number of blue cards in your hand. Counter target spell unless its controller pays for each card revealed this way.
Instant
Counter target spell unless its controller pays .
Corrupted — Counter that spell instead if its controller has three or more poison counters.
Instant
Counter target spell unless its controller pays . Clash with an opponent. If you win, that spell's controller mills four cards. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Instant
Counter target spell unless its controller pays , where X is the number of words in the name with the most words among permanents you control.
Instant
Counter target spell unless its controller pays .
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Creature — Human Wizard // Legendary Creature — Spirit (2/2)
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.
At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.
Jaraku the Interloper
Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays .
Instant
Counter target spell unless its controller pays .
Cycling (, Discard this card: Draw a card.)
Instant
Counter target spell unless its controller pays for each card in your graveyard.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Instant
Counter target spell unless its controller pays .
Cycling (, Discard this card: Draw a card.)
When you cycle Complicate, you may counter target spell unless its controller pays .
Instant
Counter target spell unless its controller pays . Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Instant
Choose one —
• Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
• Counter target spell unless its controller pays .
Instant
Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.
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