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Dust Elemental (Planar Chaos)

Dust Elemental

Planar Chaos — Rare

Creature — Elemental

Dust Elemental is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Dust Elemental (Planar Chaos)
Price: PaperMTGO

TCGPlayer avg. price:

$0.49

$0.15 $0.49 $1.39
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Rating:

7.36/10

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Cards like Dust Elemental in Standard format:

Vizier of Deferment

Vizier of Deferment

Creature — Human Cleric (2/2)

Flash

When Vizier of Deferment enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step.

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Djeru  With Eyes Open

Djeru, With Eyes Open

Legendary Creature — Human Warrior (4/3)

Vigilance

When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle your library.

If a source would deal damage to a planeswalker you control, prevent 1 of that damage.

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Angel of Invention

Angel of Invention

Creature — Angel (2/1)

Flying, vigilance, lifelink

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Other creatures you control get +1/+1.

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Regal Caracal

Regal Caracal

Creature — Cat (3/3)

Other Cats you control get +1/+1 and have lifelink.

When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.

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Dawnfeather Eagle

Dawnfeather Eagle

Creature — Bird (3/3)

Flying

When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

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Supply Caravan

Supply Caravan

Creature — Camel (3/5)

When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance.

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Airdrop Aeronauts

Airdrop Aeronauts

Creature — Dwarf Scout (4/3)

Flying

Revolt — When Airdrop Aeronauts enters the battlefield, if a permanent you controlled left the battlefield this turn, you gain 5 life.

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Deadeye Harpooner

Deadeye Harpooner

Creature — Dwarf Warrior (2/2)

Revolt — When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls.

4.2 /10
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Sanguine Glorifier

Sanguine Glorifier

Creature — Vampire Cleric (3/3)

When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control.

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Imperial Aerosaur

Imperial Aerosaur

Creature — Dinosaur (3/3)

Flying

When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.

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Herald of the Fair

Herald of the Fair

Creature — Human (3/2)

When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn.

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Emissary of Sunrise

Emissary of Sunrise

Creature — Human Cleric (2/1)

First strike

When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5 /10
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Angel of Sanctions

Angel of Sanctions

Creature — Angel (3/4)

Flying

When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.

Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)

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Forerunner of the Legion

Forerunner of the Legion

Creature — Vampire Knight (2/2)

When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle your library and put that card on top of it.

Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn.

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Legion Conquistador

Legion Conquistador

Creature — Vampire Soldier (2/2)

When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle your library.

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Sunrise Seeker

Sunrise Seeker

Creature — Human Scout (3/3)

Vigilance

When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

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Visionary Augmenter

Visionary Augmenter

Creature — Dwarf Artificer (2/1)

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

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Sunscourge Champion

Sunscourge Champion

Creature — Human Wizard (2/3)

When Sunscourge Champion enters the battlefield, you gain life equal to its power.

Eternalize—, Discard a card. (, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

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Glint Sleeve Artisan

Glint-Sleeve Artisan

Creature — Dwarf Artificer (2/2)

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

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Fairgrounds Warden

Fairgrounds Warden

Creature — Dwarf Soldier (1/3)

When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield.

3.7 /10
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