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Serra s Boon (Planar Chaos)

Serra's Boon

Planar Chaos — Uncommon

Enchantment Aura

Serra s Boon (Planar Chaos)
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5.26/10

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Cards like Serra's Boon in Planar Chaos:

Mantle of Leadership

Mantle of Leadership

Enchantment Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn.

4 /10
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Auramancer s Guise

Auramancer's Guise

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.

6.8 /10
--
Melancholy

Melancholy

Enchantment Aura

Enchant creature

When Melancholy enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

At the beginning of your upkeep, sacrifice Melancholy unless you pay .

1 /10
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Utopia Vow

Utopia Vow

Enchantment Aura

Enchant creature

Enchanted creature can't attack or block.

Enchanted creature has ": Add one mana of any color to your mana pool."

2.3 /10
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Reality Acid

Reality Acid

Enchantment Aura

Enchant permanent

Vanishing 3 (This Aura enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.

4.9 /10
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Riftmarked Knight

Riftmarked Knight

Creature Human Rebel Knight (2/2)

Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Suspend 3 (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

When the last time counter is removed from Riftmarked Knight while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste.

5 /10
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Porphyry Nodes

Porphyry Nodes

Enchantment

At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.

When there are no creatures on the battlefield, sacrifice Porphyry Nodes.

8.9 /10
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Life and Limb

Life and Limb

Enchantment

All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types.

8.3 /10
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Pyrohemia

Pyrohemia

Enchantment

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.

: Pyrohemia deals 1 damage to each creature and each player.

7.7 /10
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Saltfield Recluse

Saltfield Recluse

Creature Human Rebel Cleric (1/2)

: Target creature gets -2/-0 until end of turn.

0.6 /10
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Frozen Aether

Frozen Aether

Enchantment

Artifacts, creatures, and lands your opponents control enter the battlefield tapped.

8.3 /10
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Gaea s Anthem

Gaea's Anthem

Enchantment

Creatures you control get +1/+1.

8.1 /10
--
Seal of Primordium

Seal of Primordium

Enchantment

Sacrifice Seal of Primordium: Destroy target artifact or enchantment.

5.3 /10
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Circle of Affliction

Circle of Affliction

Enchantment

As Circle of Affliction enters the battlefield, choose a color.

Whenever a source of the chosen color deals damage to you, you may pay . If you do, target player loses 1 life and you gain 1 life.

4.8 /10
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Dust Corona

Dust Corona

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.

1.9 /10
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Whitemane Lion

Whitemane Lion

Creature Cat (2/2)

Flash (You may cast this spell any time you could cast an instant.)

When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.

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Enslave

Enslave

Enchantment Aura

Enchant creature

You control enchanted creature.

At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.

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Benalish Commander

Benalish Commander

Creature Human Soldier (0/0)

Benalish Commander's power and toughness are each equal to the number of Soldiers you control.

Suspend X. X can't be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Whenever a time counter is removed from Benalish Commander while it's exiled, create a 1/1 white Soldier creature token.

8.5 /10
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Pallid Mycoderm

Pallid Mycoderm

Creature Fungus (2/4)

At the beginning of your upkeep, put a spore counter on Pallid Mycoderm.

Remove three spore counters from Pallid Mycoderm: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Each creature you control that's a Fungus or a Saproling gets +1/+1 until end of turn.

2.2 /10
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Aven Riftwatcher

Aven Riftwatcher

Creature Bird Rebel Soldier (2/3)

Flying

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life.

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