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Shrouded Lore (Planar Chaos)

Shrouded Lore

Planar Chaos — uncommon

Sorcery

Sets Shrouded Lore has been printed in:

Shrouded Lore (Planar Chaos)

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4.02/10

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Cards like Shrouded Lore in Planar Chaos:

Extirpate

Extirpate

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.

2.8 /10
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Damnation

Damnation

Sorcery

Destroy all creatures. They can't be regenerated.

9.9 /10
~$20
Dichotomancy

Dichotomancy

Sorcery

For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent. Put those cards onto the battlefield under your control, then that player shuffles.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

1.1 /10
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Sunlance

Sunlance

Sorcery

Sunlance deals 3 damage to target nonwhite creature.

2.9 /10
$0.19
Temporal Extortion

Temporal Extortion

Sorcery

When you cast this spell, any player may pay half their life, rounded up. If a player does, counter Temporal Extortion.
Take an extra turn after this one.

7.4 /10
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Hunting Wilds

Hunting Wilds

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.
If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.

6.7 /10
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Midnight Charm

Midnight Charm

Instant

Choose one —
• Midnight Charm deals 1 damage to target creature and you gain 1 life.
• Target creature gains first strike until end of turn.
• Tap target creature.

2.7 /10
$0.16
Shivan Meteor

Shivan Meteor

Sorcery

Shivan Meteor deals 13 damage to target creature.
Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

7 /10
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Heroes Remembered

Heroes Remembered

Sorcery

You gain 20 life.
Suspend 10— (Rather than cast this card from your hand, you may pay and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

4.5 /10
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Retether

Retether

Sorcery

Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)

8.7 /10
$4.87
Wistful Thinking

Wistful Thinking

Sorcery

Target player draws two cards, then discards four cards.

2.5 /10
$0.15
Boom  Bust

Boom // Bust

Sorcery // Sorcery

Destroy target land you control and target land you don't control.

Bust

Destroy all lands.

6.5 /10
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Saltblast

Saltblast

Sorcery

Destroy target nonwhite permanent.

1.6 /10
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Harmonize

Harmonize

Sorcery

Draw three cards.

9.9 /10
$0.42
Rough  Tumble

Rough // Tumble

Sorcery // Sorcery

Rough deals 2 damage to each creature without flying.

Tumble

Tumble deals 6 damage to each creature with flying.

4.1 /10
$0.12
Piracy Charm

Piracy Charm

Instant

Choose one —
• Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
• Target creature gets +2/-1 until end of turn.
• Target player discards a card.

3.9 /10
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Treacherous Urge

Treacherous Urge

Instant

Target opponent reveals their hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step.

5.1 /10
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Venarian Glimmer

Venarian Glimmer

Instant

Target player reveals their hand. You choose a nonland card with mana value X or less from it. That player discards that card.

0.4 /10
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Dash Hopes

Dash Hopes

Instant

When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes.
Counter target spell.

6.1 /10
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Healing Leaves

Healing Leaves

Instant

Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.

1.8 /10
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