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Vampiric Link (Planar Chaos)

Vampiric Link

Planar Chaos — common

Enchantment — Aura

Sets Vampiric Link has been printed in:

Vampiric Link (Planar Chaos)

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Cards like Vampiric Link in Planar Chaos:

Circle of Affliction

Circle of Affliction

Enchantment

As Circle of Affliction enters the battlefield, choose a color.
Whenever a source of the chosen color deals damage to you, you may pay . If you do, target player loses 1 life and you gain 1 life.

2 /10
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Enslave

Enslave

Enchantment — Aura

Enchant creature
You control enchanted creature.
At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.

5.4 /10
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Keen Sense

Keen Sense

Enchantment — Aura

Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.

9.2 /10
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Dust Corona

Dust Corona

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.

4.7 /10
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Melancholy

Melancholy

Enchantment — Aura

Enchant creature
When Melancholy enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of your upkeep, sacrifice Melancholy unless you pay .

0.3 /10
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Porphyry Nodes

Porphyry Nodes

Enchantment

At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.
When there are no creatures on the battlefield, sacrifice Porphyry Nodes.

3.8 /10
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Null Profusion

Null Profusion

Enchantment

Skip your draw step.
Whenever you play a card, draw a card.
Your maximum hand size is two.

5.1 /10
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Ridged Kusite

Ridged Kusite

Creature — Horror Spellshaper (1/1)

, , Discard a card: Target creature gets +1/+0 and gains first strike until end of turn.

1.4 /10
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Auramancers Guise

Auramancer's Guise

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.

7.4 /10
$0.88
Mantle of Leadership

Mantle of Leadership

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn.

3.2 /10
$0.35
Pyrohemia

Pyrohemia

Enchantment

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.
: Pyrohemia deals 1 damage to each creature and each player.

9 /10
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Serras Boon

Serra's Boon

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.

1.2 /10
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Utopia Vow

Utopia Vow

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has ": Add one mana of any color."

3.4 /10
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Reality Acid

Reality Acid

Enchantment — Aura

Enchant permanent
Vanishing 3 (This Aura enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.

7.7 /10
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Frozen Aether

Frozen Aether

Enchantment

Artifacts, creatures, and lands your opponents control enter the battlefield tapped.

7.7 /10
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Gaeas Anthem

Gaea's Anthem

Enchantment

Creatures you control get +1/+1.

7.6 /10
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Life and Limb

Life and Limb

Enchantment

All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.)

7.8 /10
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Seal of Primordium

Seal of Primordium

Enchantment

Sacrifice Seal of Primordium: Destroy target artifact or enchantment.

9.3 /10
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Wild Pair

Wild Pair

Enchantment

Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle.

7.3 /10
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Essence Warden

Essence Warden

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Whenever another creature enters the battlefield, you gain 1 life.

9.5 /10
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