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Bloodhill Bastion (Planechase 2012 Edition "Planes" and "Phenomena")

Bloodhill Bastion

Planechase 2012 Edition "Planes" and "Phenomena" — Common

Plane Equilor

Bloodhill Bastion is legal in the following formats:

Bloodhill Bastion (Planechase 2012 Edition "Planes" and "Phenomena")
Price: PaperMTGO

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$2.00

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Rating:

8.74/10

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Cards like Bloodhill Bastion in Standard format:

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Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn.

You may cast a card with converted mana cost 2 or less from your hand without paying its mana cost.

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--
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

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Wrangle

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Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.

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Press into Service

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Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

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Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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Supernatural Stamina

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Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

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Elemental Uprising

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Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.

0.4 /10
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Onward    Victory
//

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Instant // Sorcery

Target creature gets +X/+0 until end of turn, where X is its power.

//

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Target creature gains double strike until end of turn.

3.6 /10
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Expedite

Expedite

Instant

Target creature gains haste until end of turn.

Draw a card.

0.1 /10
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Dubious Challenge

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Sorcery

Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle your library. Target opponent may choose one of the exiled cards and put it onto the battlefield under his or her control. Put the rest onto the battlefield under your control.

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Whenever a creature attacks this turn, it gains lifelink until end of turn.

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4.3 /10
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Uncaged Fury

Uncaged Fury

Instant

Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

3.3 /10
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Acrobatic Maneuver

Acrobatic Maneuver

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control.

Draw a card.

0.2 /10
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Essence Flux

Essence Flux

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.

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//

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Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

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Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

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Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

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