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Nephalia (Planechase 2012 Edition "Planes" and "Phenomena")

Nephalia

Planechase 2012 Edition "Planes" and "Phenomena" — Common

Plane Innistrad

Nephalia (Planechase 2012 Edition "Planes" and "Phenomena")
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Cards like Nephalia in Planechase 2012 Edition "Planes" and "Phenomena":

Grove of the Dreampods

Grove of the Dreampods

Plane Fabacin

When you planeswalk to Grove of the Dreampods or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Whenever you roll Chaos, return target creature card from your graveyard to the battlefield.

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Mount Keralia

Mount Keralia

Plane Regatha

At the beginning of your end step, put a pressure counter on Mount Keralia.

When you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker.

Whenever you roll Chaos, prevent all damage that planes named Mount Keralia would deal this game to permanents you control.

8.6 /10
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Trail of the Mage Rings

Trail of the Mage-Rings

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Instant and sorcery spells have rebound. (The spell's controller exiles the spell as it resolves if he or she cast it from his or her hand. At the beginning of that player's next upkeep, he or she may cast that card from exile without paying its mana cost.)

Whenever you roll Chaos, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle your library.

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Quicksilver Sea

Quicksilver Sea

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When you planeswalk to Quicksilver Sea or at the beginning of your upkeep, scry 4. (Look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Whenever you roll Chaos, reveal the top card of your library. You may play it without paying its mana cost.

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Furnace Layer

Furnace Layer

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When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, he or she loses 3 life.

Whenever you roll Chaos, you may destroy target nonland permanent.

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Aretopolis

Aretopolis

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When you planeswalk to Aretopolis or at the beginning of your upkeep, put a scroll counter on Aretopolis, then you gain life equal to the number of scroll counters on it.

When Aretopolis has ten or more scroll counters on it, planeswalk.

Whenever you roll Chaos, put a scroll counter on Aretopolis, then draw cards equal to the number of scroll counters on it.

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Talon Gates

Talon Gates

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Any time you could cast a sorcery, you may exile a nonland card from your hand with X time counters on it, where X is its converted mana cost. If the exiled card doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, he or she removes a time counter. When the last is removed, the player casts it without paying its mana cost. If it's a creature, it has haste.)

Whenever you roll Chaos, remove two time counters from each suspended card you own.

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Truga Jungle

Truga Jungle

Plane Ergamon

All lands have ": Add one mana of any color to your mana pool."

Whenever you roll Chaos, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.

8.7 /10
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Kilnspire District

Kilnspire District

Plane Ravnica

When you planeswalk to Kilnspire District or at the beginning of your precombat main phase, put a charge counter on Kilnspire District, then add to your mana pool for each charge counter on it.

Whenever you roll Chaos, you may pay . If you do, Kilnspire District deals X damage to target creature or player.

8.6 /10
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Orzhova

Orzhova

Plane Ravnica

When you planeswalk away from Orzhova, each player returns all creature cards from his or her graveyard to the battlefield.

Whenever you roll Chaos, for each opponent, exile up to one target creature card from that player's graveyard.

8.7 /10
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Kharasha Foothills

Kharasha Foothills

Plane Mongseng

Whenever a creature you control attacks a player, for each other opponent, you may create a token that's a copy of that creature, tapped and attacking that opponent. Exile those tokens at the beginning of the next end step.

Whenever you roll Chaos, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature.

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Lair of the Ashen Idol

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At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk.

Whenever you roll Chaos, any number of target players each create a 2/2 black Zombie creature token.

8.6 /10
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Takenuma

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Whenever a creature leaves the battlefield, its controller draws a card.

Whenever you roll Chaos, return target creature you control to its owner's hand.

8.7 /10
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Windriddle Palaces

Windriddle Palaces

Plane Belenon

Players play with the top card of their libraries revealed.

You may play the top card of any player's library.

Whenever you roll Chaos, each player puts the top card of his or her library into his or her graveyard.

8.8 /10
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Orochi Colony

Orochi Colony

Plane Kamigawa

Whenever a creature you control deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Whenever you roll Chaos, target creature can't be blocked this turn.

8.6 /10
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Prahv

Prahv

Plane Ravnica

If you cast a spell this turn, you can't attack with creatures.

If you attacked with creatures this turn, you can't cast spells.

Whenever you roll Chaos, you gain life equal to the number of cards in your hand.

8.6 /10
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Bloodhill Bastion

Bloodhill Bastion

Plane Equilor

Whenever a creature enters the battlefield, it gains double strike and haste until end of turn.

Whenever you roll Chaos, exile target nontoken creature you control, then return it to the battlefield under your control.

8.7 /10
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Norn s Dominion

Norn's Dominion

Plane New Phyrexia

When you planeswalk away from Norn's Dominion, destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.

Whenever you roll Chaos, you may put a fate counter on target permanent.

8.8 /10
--
Grand Ossuary

Grand Ossuary

Plane Ravnica

Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures he or she controls.

Whenever you roll Chaos, each player exiles all creatures he or she controls and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures he or she exiled this way. Then planeswalk.

8.7 /10
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Stairs to Infinity

Stairs to Infinity

Plane Xerex

Players have no maximum hand size.

Whenever you roll the planar die, draw a card.

Whenever you roll Chaos, reveal the top card of your planar deck. You may put it on the bottom of your planar deck.

9.2 /10
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