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Academy at Tolaria West (Planechase "Planes")

Academy at Tolaria West

Planechase "Planes" — Common

Plane — Dominaria

Academy at Tolaria West is legal in the following formats:

Tiny Leaders Commander

Academy at Tolaria West (Planechase "Planes")
Price: PaperMTGO

TCGPlayer avg. price:

$3.84

$3.14 $3.84 $5.98
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Rating:

7.1/10

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Cards like Academy at Tolaria West in Standard format:

Liliana  the Last Hope

Liliana, the Last Hope

Planeswalker — Liliana

+1: Up to one target creature gets -2/-1 until your next turn.

-2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.

-7: You get an emblem with "At the beginning of your end step, put X 2/2 black Zombie creature tokens onto the battlefield, where X is two plus the number of Zombies you control."

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Eerie Interlude

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Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

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Behold the Beyond

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Sorcery

Discard your hand. Search your library for three cards and put those cards into your hand. Then shuffle your library.

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Long Road Home

Long Road Home

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Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

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Providence

Providence

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You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26.

Your life total becomes 26.

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Fateful Showdown

Fateful Showdown

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Fateful Showdown deals damage to target creature or player equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.

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Dark Intimations

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Sorcery

Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card.

When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it.

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Collective Defiance

Collective Defiance

Sorcery

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target player discards all the cards in his or her hand, then draws that many cards.

• Collective Defiance deals 4 damage to target creature.

• Collective Defiance deals 3 damage to target opponent.

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Tormenting Voice

Tormenting Voice

Sorcery

As an additional cost to cast Tormenting Voice, discard a card.

Draw two cards.

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Brilliant Spectrum

Brilliant Spectrum

Sorcery

Converge — Draw X cards, where X is the number of colors of mana spent to cast Brilliant Spectrum. Then discard two cards.

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Macabre Waltz

Macabre Waltz

Sorcery

Return up to two target creature cards from your graveyard to your hand, then discard a card.

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Cathartic Reunion

Cathartic Reunion

Sorcery

As an additional cost to cast Cathartic Reunion, discard two cards.

Draw three cards.

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Compelling Deterrence

Compelling Deterrence

Instant

Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.

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Sea Gate Wreckage

Sea Gate Wreckage

Land

: Add to your mana pool. ( represents colorless mana.)

, : Draw a card. Activate this ability only if you have no cards in hand.

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Invasive Surgery

Invasive Surgery

Instant

Counter target sorcery spell.

Delirium — If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles his or her library.

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Nagging Thoughts

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Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

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Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.

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Collective Brutality

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Sorcery

Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target opponent reveals his or her hand. You choose an instant or sorcery card from it. That player discards that card.

• Target creature gets -2/-2 until end of turn.

• Target opponent loses 2 life and you gain 2 life.

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Lost Legacy

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Sorcery

Name a nonartifact, nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles his or her library, then draws a card for each card exiled from hand this way.

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