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Raven s Run (Planechase "Planes")

Raven's Run

Planechase "Planes" — Common

Plane Shadowmoor

Raven's Run is legal in the following formats:

Raven s Run (Planechase "Planes")
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Rating:

9.14/10

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Cards like Raven's Run in Standard format:

Stinging Shot

Stinging Shot

Instant

Put three -1/-1 counters on target creature with flying.

Cycling (, Discard this card: Draw a card.)

0.2 /10
$0.13
Rising Miasma

Rising Miasma

Sorcery

All creatures get -2/-2 until end of turn.

Awaken 3 (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

4.8 /10
$0.20
Splendid Agony

Splendid Agony

Instant

Distribute two -1/-1 counters among one or two target creatures.

0 /10
$0.14
Encircling Fissure

Encircling Fissure

Instant

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.

Awaken 2 (If you cast this spell for , also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

4.4 /10
$0.20
Mire s Malice

Mire's Malice

Sorcery

Target opponent discards two cards.

Awaken 3 (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

0.2 /10
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Liliana s Influence

Liliana's Influence

Sorcery

Put a -1/-1 counter on each creature you don't control. You may search your library and/or graveyard for a card named Liliana, Death Wielder, reveal it, and put it into your hand. If you search your library this way, shuffle it.

7.7 /10
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Might Beyond Reason

Might Beyond Reason

Instant

Put two +1/+1 counters on target creature.

Delirium Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.

0.4 /10
$0.15
Planar Outburst

Planar Outburst

Sorcery

Destroy all nonland creatures.

Awaken 4 (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

7.2 /10
$0.41
Rush of Ice

Rush of Ice

Sorcery

Tap target creature. It doesn't untap during its controller's next untap step.

Awaken 3 (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

0.5 /10
$0.15
Coastal Discovery

Coastal Discovery

Sorcery

Draw two cards.

Awaken 4 (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

4.1 /10
$0.20
Scatter to the Winds

Scatter to the Winds

Instant

Counter target spell.

Awaken 3 (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

7.2 /10
$0.40
Ondu Rising

Ondu Rising

Sorcery

Whenever a creature attacks this turn, it gains lifelink until end of turn.

Awaken 4 (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

4.3 /10
$0.20
Clutch of Currents

Clutch of Currents

Sorcery

Return target creature to its owner's hand.

Awaken 3 (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

0.1 /10
$0.15
Sheer Drop

Sheer Drop

Sorcery

Destroy target tapped creature.

Awaken 3 (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

0.1 /10
$0.14
Earthen Arms

Earthen Arms

Sorcery

Put two +1/+1 counters on target permanent.

Awaken 4 (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

0.1 /10
$0.14
Rags    Riches
//

Rags // Riches

Sorcery // Sorcery

All creatures get -2/-2 until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each opponent chooses a creature he or she controls. You gain control of those creatures.

5.5 /10
$0.21
Lifecraft Awakening

Lifecraft Awakening

Instant

Put X +1/+1 counters on target artifact you control. If it isn't a creature or Vehicle, it becomes a 0/0 Construct artifact creature.

4.4 /10
$0.20
Hapatra s Mark

Hapatra's Mark

Instant

Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

3.6 /10
--
Flaying Tendrils

Flaying Tendrils

Sorcery

Devoid (This card has no color.)

All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.

4.8 /10
$0.20
Yahenni s Expertise

Yahenni's Expertise

Sorcery

All creatures get -3/-3 until end of turn.

You may cast a card with converted mana cost 3 or less from your hand without paying its mana cost.

8.5 /10
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