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Velis Vel (Planechase "Planes")

Velis Vel

Planechase "Planes" — Common

Plane — Lorwyn

Velis Vel is legal in the following formats:

Tiny Leaders Commander

Velis Vel (Planechase "Planes")
Price: PaperMTGO

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$3.64

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Rating:

7.12/10

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Cards like Velis Vel in Standard format:

Borrowed Hostility

Borrowed Hostility

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both —

• Target creature gets +3/+0 until end of turn.

• Target creature gains first strike until end of turn.

6.3 /10
$0.14
Savage Alliance

Savage Alliance

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Creatures target player controls gain trample until end of turn.

• Savage Alliance deals 2 damage to target creature.

• Savage Alliance deals 1 damage to each creature target opponent controls.

6.6 /10
$0.15
Confront the Unknown

Confront the Unknown

Instant

Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

5.6 /10
$0.14
Might of the Masses

Might of the Masses

Instant

Target creature gets +1/+1 until end of turn for each creature you control.

8 /10
$0.15
Borrowed Malevolence

Borrowed Malevolence

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both —

• Target creature gets +1/+1 until end of turn.

• Target creature gets -1/-1 until end of turn.

7 /10
$0.15
Dark Salvation

Dark Salvation

Sorcery

Target player puts X 2/2 black Zombie creature tokens onto the battlefield, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.

6.2 /10
$0.57
Declaration in Stone

Declaration in Stone

Sorcery

Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.

9 /10
$5.78
Collective Brutality

Collective Brutality

Sorcery

Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target opponent reveals his or her hand. You choose an instant or sorcery card from it. That player discards that card.

• Target creature gets -2/-2 until end of turn.

• Target opponent loses 2 life and you gain 2 life.

7.6 /10
$5.99
Survive the Night

Survive the Night

Instant

Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

6.5 /10
$0.15
Ondu Rising

Ondu Rising

Sorcery

Whenever a creature attacks this turn, it gains lifelink until end of turn.

Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

5.9 /10
$0.20
Infuse with the Elements

Infuse with the Elements

Instant

Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn.

6.2 /10
$0.20
Aim High

Aim High

Instant

Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)

6.9 /10
$0.14
Grotesque Mutation

Grotesque Mutation

Instant

Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

6.5 /10
$0.15
Rush of Vitality

Rush of Vitality

Instant

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

6.4 /10
$0.12
Woodcutter s Grit

Woodcutter's Grit

Instant

Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

6.3 /10
$0.14
Distemper of the Blood

Distemper of the Blood

Sorcery

Target creature gets +2/+2 and gains trample until end of turn.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.9 /10
$0.14
Die Young

Die Young

Sorcery

Choose target creature. You get (two energy counters), then you may pay any amount of . The creature gets -1/-1 until end of turn for each paid this way.

6.4 /10
$0.13
Engineered Might

Engineered Might

Sorcery

Choose one —

• Target creature gets +5/+5 and gains trample until end of turn.

• Creatures you control get +2/+2 and gain vigilance until end of turn.

5.6 /10
$0.12
Malevolent Whispers

Malevolent Whispers

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6 /10
$0.20
Vines of the Recluse

Vines of the Recluse

Instant

Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)

6.5 /10
$0.14

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