Assault // Battery
Planechase — uncommon
Sorcery // Sorcery
Sets Assault // Battery has been printed in:
Planechase — uncommon
Sorcery // Sorcery
Sets Assault // Battery has been printed in:
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Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.
Sorcery
Pyrotechnics deals 4 damage divided as you choose among any number of targets.
Sorcery
Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.
Sorcery
Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.
Sorcery
Destroy all artifacts, creatures, and enchantments.
Cycling (, Discard this card: Draw a card.)
Sorcery
Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
Sorcery
( can be paid with any two mana or with . This card's mana value is 6.)
Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, put it into your hand, then shuffle.
Sorcery
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Each other player discards a card. You draw a card for each card discarded this way.
Sorcery
Spend only black mana on X.
Consume Spirit deals X damage to any target and you gain X life.
Sorcery
Rolling Thunder deals X damage divided as you choose among any number of targets.
Sorcery
Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
Sorcery
Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.
Sorcery
Choose two —
• Target player loses X life.
• Return target creature card with mana value X or less from your graveyard to the battlefield.
• Target creature gets -X/-X until end of turn.
• Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Sorcery
Target creature gets +3/+0 and gains haste until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
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