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Orim s Thunder (Planechase)
Orim s Thunder (Planechase)

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$0.15

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Rating:

5.7/10

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Cards like Orim's Thunder in Planechase:

Congregate

Congregate

Instant

Target player gains 2 life for each creature on the battlefield.

7.7 /10
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Double Cleave

Double Cleave

Instant

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

5.8 /10
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Captains Maneuver

Captain's Maneuver

Instant

The next X damage that would be dealt to target creature, planeswalker, or player this turn is dealt to another target creature, planeswalker, or player instead.

2.6 /10
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Lightning Helix

Lightning Helix

Instant

Lightning Helix deals 3 damage to any target and you gain 3 life.

8.6 /10
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Branching Bolt

Branching Bolt

Instant

Choose one or both —
• Branching Bolt deals 3 damage to target creature with flying.
• Branching Bolt deals 3 damage to target creature without flying.

2.4 /10
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Hideous End

Hideous End

Instant

Destroy target nonblack creature. Its controller loses 2 life.

3.3 /10
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Keep Watch

Keep Watch

Instant

Draw a card for each attacking creature.

8.5 /10
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Thirst for Knowledge

Thirst for Knowledge

Instant

Draw three cards. Then discard two cards unless you discard an artifact card.

9.4 /10
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Tribal Unity

Tribal Unity

Instant

Creatures of the creature type of your choice get +X/+X until end of turn.

5.5 /10
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Whiplash Trap

Whiplash Trap

Instant — Trap

If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay rather than pay this spell's mana cost.
Return two target creatures to their owners' hands.

5.2 /10
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Cruel Revival

Cruel Revival

Instant

Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.

5.3 /10
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Hull Breach

Hull Breach

Sorcery

Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target artifact and target enchantment.

9.4 /10
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Order  Chaos

Order // Chaos

Instant // Instant

Exile target attacking creature.

Chaos

Creatures can't block this turn.

4.6 /10
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Profane Command

Profane Command

Sorcery

Choose two —
• Target player loses X life.
• Return target creature card with mana value X or less from your graveyard to the battlefield.
• Target creature gets -X/-X until end of turn.
• Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

8.8 /10
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Dark Ritual

Dark Ritual

Instant

Add .

10 /10
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Syphon Soul

Syphon Soul

Sorcery

Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.

6.2 /10
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Akromas Vengeance

Akroma's Vengeance

Sorcery

Destroy all artifacts, creatures, and enchantments.
Cycling (, Discard this card: Draw a card.)

8.7 /10
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Consume Spirit

Consume Spirit

Sorcery

Spend only black mana on X.
Consume Spirit deals X damage to any target and you gain X life.

6.3 /10
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Arc Lightning

Arc Lightning

Sorcery

Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.

5 /10
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Rolling Thunder

Rolling Thunder

Sorcery

Rolling Thunder deals X damage divided as you choose among any number of targets.

6.5 /10
$1.10

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