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Thirst for Knowledge (Planechase)
Thirst for Knowledge (Planechase)

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$0.25

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Rating:

9.36/10

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Cards like Thirst for Knowledge in Planechase:

Keep Watch

Keep Watch

Instant

Draw a card for each attacking creature.

8.5 /10
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Orims Thunder

Orim's Thunder

Instant

Kicker (You may pay an additional as you cast this spell.)
Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.

5.7 /10
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Whiplash Trap

Whiplash Trap

Instant — Trap

If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay rather than pay this spell's mana cost.
Return two target creatures to their owners' hands.

5.2 /10
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Branching Bolt

Branching Bolt

Instant

Choose one or both —
• Branching Bolt deals 3 damage to target creature with flying.
• Branching Bolt deals 3 damage to target creature without flying.

2.3 /10
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Captains Maneuver

Captain's Maneuver

Instant

The next X damage that would be dealt to target creature, planeswalker, or player this turn is dealt to another target creature, planeswalker, or player instead.

2.6 /10
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Congregate

Congregate

Instant

Target player gains 2 life for each creature on the battlefield.

7.7 /10
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Double Cleave

Double Cleave

Instant

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

5.8 /10
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Fabricate

Fabricate

Sorcery

Search your library for an artifact card, reveal it, put it into your hand, then shuffle.

9.9 /10
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Hideous End

Hideous End

Instant

Destroy target nonblack creature. Its controller loses 2 life.

3.4 /10
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Lightning Helix

Lightning Helix

Instant

Lightning Helix deals 3 damage to any target and you gain 3 life.

8.6 /10
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Tribal Unity

Tribal Unity

Instant

Creatures of the creature type of your choice get +X/+X until end of turn.

5.5 /10
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Cruel Revival

Cruel Revival

Instant

Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.

5.3 /10
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Dark Ritual

Dark Ritual

Instant

Add .

10 /10
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Order  Chaos

Order // Chaos

Instant // Instant

Exile target attacking creature.

Chaos

Creatures can't block this turn.

4.6 /10
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Browbeat

Browbeat

Sorcery

Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.

7.8 /10
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Explosive Vegetation

Explosive Vegetation

Sorcery

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

9.7 /10
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Syphon Mind

Syphon Mind

Sorcery

Each other player discards a card. You draw a card for each card discarded this way.

9.6 /10
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Arc Lightning

Arc Lightning

Sorcery

Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.

5 /10
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Beast Hunt

Beast Hunt

Sorcery

Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.

1.4 /10
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Profane Command

Profane Command

Sorcery

Choose two —
• Target player loses X life.
• Return target creature card with mana value X or less from your graveyard to the battlefield.
• Target creature gets -X/-X until end of turn.
• Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

8.8 /10
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