Tribal Unity
Planechase — uncommon
Instant
Sets Tribal Unity has been printed in:
Planechase — uncommon
Instant
Sets Tribal Unity has been printed in:
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Choose one or both —
• Branching Bolt deals 3 damage to target creature with flying.
• Branching Bolt deals 3 damage to target creature without flying.
Instant
Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Instant
The next X damage that would be dealt to target creature, planeswalker, or player this turn is dealt to another target creature, planeswalker, or player instead.
Instant
Kicker (You may pay an additional as you cast this spell.)
Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.
Instant
Lightning Helix deals 3 damage to any target and you gain 3 life.
Instant
Draw three cards. Then discard two cards unless you discard an artifact card.
Sorcery
Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Search your library for a basic land card, put it onto the battlefield, then shuffle.
Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Instant // Instant
Exile target attacking creature.
Chaos
Creatures can't block this turn.
Instant — Trap
If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay rather than pay this spell's mana cost.
Return two target creatures to their owners' hands.
Instant
Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.
Sorcery
Choose two —
• Target player loses X life.
• Return target creature card with mana value X or less from your graveyard to the battlefield.
• Target creature gets -X/-X until end of turn.
• Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Sorcery
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target artifact and target enchantment.
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