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Allied Strategies (Planeshift)

Allied Strategies

Planeshift — uncommon

Sorcery

Sets Allied Strategies has been printed in:

Allied Strategies (Planeshift)

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3.37/10

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Cards like Allied Strategies in Planeshift:

Exotic Disease

Exotic Disease

Sorcery

Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control.

0.9 /10
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Planar Overlay

Planar Overlay

Sorcery

Each player chooses a land they control of each basic land type. Return those lands to their owners' hands.

0.8 /10
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Urzas Guilt

Urza's Guilt

Sorcery

Each player draws two cards, then discards three cards, then loses 4 life.

3.3 /10
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March of Souls

March of Souls

Sorcery

Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.

5.3 /10
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Implode

Implode

Sorcery

Destroy target land.
Draw a card.

2.1 /10
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Bog Down

Bog Down

Sorcery

Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)
Target player discards two cards. If this spell was kicked, that player discards three cards instead.

0.6 /10
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Goblin Game

Goblin Game

Sorcery

Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses half their life, rounded up. If two or more players are tied for fewest, each loses half their life, rounded up.

5.8 /10
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Primal Growth

Primal Growth

Sorcery

Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)
Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

8.7 /10
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Noxious Vapors

Noxious Vapors

Sorcery

Each player reveals their hand, chooses one card of each color from it, then discards all other nonland cards.

2.5 /10
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Diabolic Intent

Diabolic Intent

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.

9.9 /10
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Hull Breach

Hull Breach

Sorcery

Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target artifact and target enchantment.

9.4 /10
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Strafe

Strafe

Sorcery

Strafe deals 3 damage to target nonred creature.

1.1 /10
$0.16
Magma Burst

Magma Burst

Instant

Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)
Magma Burst deals 3 damage to any target. If this spell was kicked, it deals 3 damage to another target.

0.4 /10
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Death Bomb

Death Bomb

Instant

As an additional cost to cast this spell, sacrifice a creature.
Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life.

0.6 /10
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Rushing River

Rushing River

Instant

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, return another target nonland permanent to its owner's hand.

3.9 /10
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Confound

Confound

Instant

Counter target spell that targets a creature.
Draw a card.

5.6 /10
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Ertais Trickery

Ertai's Trickery

Instant

Counter target spell if it was kicked.

0.3 /10
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Gaeas Might

Gaea's Might

Instant

Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

3.4 /10
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Gainsay

Gainsay

Instant

Counter target blue spell.

2.8 /10
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Surprise Deployment

Surprise Deployment

Instant

Cast this spell only during combat.
You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)

1.1 /10
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