Dark Suspicions
Planeshift — rare
Enchantment
Sets Dark Suspicions has been printed in:
Planeshift — rare
Enchantment
Sets Dark Suspicions has been printed in:
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At the beginning of each player's upkeep, that player sacrifices a nonbasic land.
Enchantment
: Target opponent reveals a card at random from their hand. Target creature gets -X/-X until end of turn, where X is the revealed card's mana value. Activate only as a sorcery.
Enchantment
Whenever a permanent is returned to a player's hand, that player discards a card.
Enchantment
At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature they controlled since the beginning of the turn.
Enchantment
At the beginning of each player's upkeep, that player returns a creature they control to its owner's hand.
Enchantment
Whenever a player draws a card, that player loses 2 life unless they pay .
Enchantment
All Goblins get +1/+1.
All Goblins are black and are Zombies in addition to their other creature types.
Enchantment
: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery.
Enchantment
: Target opponent reveals a card at random from their hand. Target creature gets +X/+X until end of turn, where X is the revealed card's mana value.
Enchantment
: Target opponent reveals a card at random from their hand. You gain life equal to that card's mana value.
Enchantment
When Lashknife Barrier enters the battlefield, draw a card.
If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.
Enchantment
: Target opponent reveals a card at random from their hand. Planeswalker's Fury deals damage equal to that card's mana value to that player. Activate only as a sorcery.
Enchantment
Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.
Enchantment
: Return target white or black creature you control to its owner's hand.
Enchantment — Aura
Enchant creature
Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.
Enchantment
When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand.
Lands you control are 2/2 creatures with first strike. They're still lands.
Enchantment
As Shifting Sky enters the battlefield, choose a color.
All nonland permanents are the chosen color.
Enchantment — Aura
Enchant creature
When Hobble enters the battlefield, draw a card.
Enchanted creature can't attack.
Enchanted creature can't block if it's black.
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+1 and is black.
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