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Diabolic Intent (Planeshift)
Diabolic Intent (Planeshift)

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$16.63

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9.91/10

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Cards like Diabolic Intent in Planeshift:

Primal Growth

Primal Growth

Sorcery

Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)
Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

8.7 /10
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Death Bomb

Death Bomb

Instant

As an additional cost to cast this spell, sacrifice a creature.
Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life.

0.6 /10
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Bog Down

Bog Down

Sorcery

Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)
Target player discards two cards. If this spell was kicked, that player discards three cards instead.

0.7 /10
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Noxious Vapors

Noxious Vapors

Sorcery

Each player reveals their hand, chooses one card of each color from it, then discards all other nonland cards.

2.5 /10
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Exotic Disease

Exotic Disease

Sorcery

Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control.

0.9 /10
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Hull Breach

Hull Breach

Sorcery

Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target artifact and target enchantment.

9.4 /10
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Eladamris Call

Eladamri's Call

Instant

Search your library for a creature card, reveal that card, put it into your hand, then shuffle.

9.8 /10
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Shriek of Dread

Shriek of Dread

Instant

Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

0.8 /10
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Urzas Guilt

Urza's Guilt

Sorcery

Each player draws two cards, then discards three cards, then loses 4 life.

3.3 /10
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Goblin Game

Goblin Game

Sorcery

Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses half their life, rounded up. If two or more players are tied for fewest, each loses half their life, rounded up.

5.9 /10
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March of Souls

March of Souls

Sorcery

Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.

5.3 /10
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Allied Strategies

Allied Strategies

Sorcery

Domain — Target player draws a card for each basic land type among lands they control.

3.4 /10
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Malicious Advice

Malicious Advice

Instant

Tap X target artifacts, creatures, and/or lands. You lose X life.

0.6 /10
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Planar Overlay

Planar Overlay

Sorcery

Each player chooses a land they control of each basic land type. Return those lands to their owners' hands.

0.9 /10
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Strafe

Strafe

Sorcery

Strafe deals 3 damage to target nonred creature.

1.1 /10
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Terminate

Terminate

Instant

Destroy target creature. It can't be regenerated.

9.9 /10
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Implode

Implode

Sorcery

Destroy target land.
Draw a card.

2.2 /10
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Confound

Confound

Instant

Counter target spell that targets a creature.
Draw a card.

5.6 /10
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Gainsay

Gainsay

Instant

Counter target blue spell.

2.9 /10
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Gerrards Command

Gerrard's Command

Instant

Untap target creature. It gets +3/+3 until end of turn.

2.4 /10
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