Honorable Scout
Planeshift — common
Creature — Human Soldier Scout
Sets Honorable Scout has been printed in:
Planeshift — common
Creature — Human Soldier Scout
Sets Honorable Scout has been printed in:
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Buy now! ▶Creature — Zombie (1/1)
When Maggot Carrier enters the battlefield, each player loses 1 life.
Creature — Human Wizard (2/2)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Sunscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target creature with flying.
When Sunscape Battlemage enters the battlefield, if it was kicked with its kicker, draw two cards.
Creature — Metathran Wizard (2/2)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Stormscape Battlemage enters the battlefield, if it was kicked with its kicker, you gain 3 life.
When Stormscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target nonblack creature. That creature can't be regenerated.
Creature — Human Wizard (2/2)
, : Target creature gains flying and becomes blue until end of turn.
Creature — Cat (3/4)
Flash
When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand.
Creature — Kavu (1/2)
When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control.
Creature — Phelddagrif (4/4)
: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent creates a 1/1 green Hippo creature token.
: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life.
: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card.
Creature — Human Cleric (1/2)
: Creatures you control gain protection from the colors of target permanent you control until end of turn.
Creature — Bird (2/2)
Flying
When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand.
When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.
Creature — Drake (3/3)
Flying
When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand.
Creature — Elf Knight (4/4)
First strike
When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand.
Creature — Dog (2/2)
, : Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent.
Creature — Goblin Warrior (1/1)
Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn.
Creature — Human Cleric (1/1)
Domain — : Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.
Creature — Angel (2/2)
Flying
As Voice of All enters the battlefield, choose a color.
Voice of All has protection from the chosen color.
Creature — Griffin (2/2)
Flying
: Target permanent becomes white until end of turn.
Creature — Harpy Beast (2/1)
Flying
When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand.
Pay 1 life: Return Cavern Harpy to its owner's hand.
Creature — Wall (0/3)
Defender (This creature can't attack.)
Green spells and blue spells you cast cost less to cast.
Creature — Drake (2/2)
Flying
When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library.
Creature — Zombie (4/3)
When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand.
: Lava Zombie gets +1/+0 until end of turn.
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