Horned Kavu
Planeshift — common
Creature — Kavu
Sets Horned Kavu has been printed in:
Planeshift — common
Creature — Kavu
Sets Horned Kavu has been printed in:
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Buy now! ▶Creature — Wurm (7/7)
Trample
When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand.
Creature — Kavu (5/3)
When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand.
When Sparkcaster enters the battlefield, it deals 1 damage to target player or planeswalker.
Creature — Harpy Beast (2/1)
Flying
When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand.
Pay 1 life: Return Cavern Harpy to its owner's hand.
Creature — Merfolk (1/1)
Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)
If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it.
Creature — Cat (3/4)
Flash
When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand.
Creature — Zombie (4/3)
When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand.
: Lava Zombie gets +1/+0 until end of turn.
Creature — Beast (3/3)
When Razing Snidd enters the battlefield, return a black or red creature you control to its owner's hand.
When Razing Snidd enters the battlefield, each player sacrifices a land.
Creature — Elf Knight (4/4)
First strike
When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand.
Creature — Specter (2/3)
Flying
When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand.
Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.
Creature — Crocodile (4/4)
When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand.
When Marsh Crocodile enters the battlefield, each player discards a card.
Creature — Bird (2/2)
Flying
When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand.
When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.
Creature — Drake (3/3)
Flying
When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand.
Enchantment
When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand.
Lands you control are 2/2 creatures with first strike. They're still lands.
Creature — Human Wizard (2/2)
As Meddling Mage enters the battlefield, choose a nonland card name.
Spells with the chosen name can't be cast.
Creature — Goblin (2/2)
Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.
Creature — Dryad (1/1)
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad.
Creature — Insect (2/1)
Red spells and white spells you cast cost less to cast.
Creature — Kavu (1/1)
First strike
Black spells and green spells you cast cost less to cast.
Creature — Drake (2/2)
Flying
When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library.
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