Mire Kavu
Planeshift — common
Creature — Kavu
Sets Mire Kavu has been printed in:
Planeshift — common
Creature — Kavu
Sets Mire Kavu has been printed in:
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Buy now! ▶Creature — Kavu (2/2)
: Caldera Kavu gets +1/+1 until end of turn.
: Caldera Kavu becomes the color of your choice until end of turn.
Creature — Kavu (4/2)
When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.
Creature — Goblin (2/2)
, : Slingshot Goblin deals 2 damage to target blue creature.
Legendary Creature — Minotaur Warrior (4/4)
Vigilance
, : Tahngarth, Talruum Hero deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth.
Creature — Human Wizard (2/2)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Thunderscape Battlemage enters the battlefield, if it was kicked with its kicker, target player discards two cards.
When Thunderscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target enchantment.
Creature — Zombie (4/3)
When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand.
: Lava Zombie gets +1/+0 until end of turn.
Creature — Wurm (7/7)
Trample
When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand.
Creature — Kavu (5/3)
When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand.
When Sparkcaster enters the battlefield, it deals 1 damage to target player or planeswalker.
Creature — Kavu (3/3)
: Prevent all combat damage blue creatures and black creatures would deal this turn.
Creature — Treefolk (2/6)
Domain — For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.)
Creature — Kavu (2/2)
Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.
Creature — Specter (2/3)
Flying
When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand.
Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.
Creature — Cat (3/4)
Flash
When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand.
Creature — Dog (2/2)
, : Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent.
Creature — Crocodile (4/4)
When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand.
When Marsh Crocodile enters the battlefield, each player discards a card.
Creature — Goblin (2/2)
Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.
Creature — Goblin Warrior (1/1)
Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn.
Creature — Kavu (1/2)
When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control.
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