Nightscape Familiar
Planeshift — common
Creature — Zombie
Sets Nightscape Familiar has been printed in:
Planeshift — common
Creature — Zombie
Sets Nightscape Familiar has been printed in:
TCGPlayer low price:
Buy now! ▶Creature — Wall (0/3)
Defender (This creature can't attack.)
Green spells and blue spells you cast cost less to cast.
Creature — Harpy Beast (2/1)
Flying
When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand.
Pay 1 life: Return Cavern Harpy to its owner's hand.
Creature — Insect (2/1)
Red spells and white spells you cast cost less to cast.
Creature — Bird (1/1)
Flying
White spells and black spells you cast cost less to cast.
Creature — Kavu (1/1)
First strike
Black spells and green spells you cast cost less to cast.
Creature — Dryad (1/1)
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad.
Creature — Merfolk (1/1)
Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)
If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it.
Creature — Human Wizard (2/2)
As Meddling Mage enters the battlefield, choose a nonland card name.
Spells with the chosen name can't be cast.
Creature — Phyrexian Zombie (3/3)
Kicker—Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.)
If Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it.
Creature — Kavu (3/4)
When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand.
Creature — Goblin (2/2)
Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.
Creature — Zombie Wizard (2/2)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Nightscape Battlemage enters the battlefield, if it was kicked with its kicker, return up to two target nonblack creatures to their owners' hands.
When Nightscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target land.
Creature — Phyrexian Zombie (3/3)
When Phyrexian Bloodstock leaves the battlefield, destroy target white creature. It can't be regenerated.
Creature — Zombie (2/2)
Other Zombie creatures get +1/+1.
, : Return target Zombie card from your graveyard to your hand.
Creature — Zombie (1/1)
When Maggot Carrier enters the battlefield, each player loses 1 life.
Creature — Elf Druid Scout (1/1)
: Add one mana of any color that a land an opponent controls could produce.
Creature — Human Cleric (1/1)
Domain — : Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.
Creature — Imp (2/2)
Flying
: Volcano Imp gains first strike until end of turn.
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