Screeching Drake
Portal Second Age — common
Creature — Drake
Sets Screeching Drake has been printed in:
Portal Second Age — common
Creature — Drake
Sets Screeching Drake has been printed in:
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Buy now! ▶Creature — Human Pirate Wizard (1/1)
: Draw a card. Activate only during your turn, before attackers are declared.
Creature — Drake (4/3)
Flying
When Sea Drake enters the battlefield, return two target lands you control to their owner's hand.
Creature — Human Wizard (1/1)
: Apprentice Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.
Creature — Human Pirate (5/4)
Armored Galleon can't attack unless defending player controls an Island.
Creature — Human Wizard (1/1)
: Return Coastal Wizard and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.
Creature — Human Pirate (3/3)
Steam Frigate can't attack unless defending player controls an Island.
Creature — Nightstalker (3/2)
When Brutal Nightstalker enters the battlefield, you may have target opponent discard a card.
Creature — Goblin (1/1)
When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
Creature — Horror (4/4)
When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card.
Creature — Angel (3/3)
Flying
When Angel of Mercy enters the battlefield, you gain 3 life.
Creature — Spirit (3/2)
Flying
When Foul Spirit enters the battlefield, sacrifice a land.
Creature — Ogre (3/3)
When Ogre Arsonist enters the battlefield, destroy target land.
Creature — Nightstalker (3/2)
When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature.
Creature — Human Pirate Scout (1/1)
Flying
When Talas Explorer enters the battlefield, look at target opponent's hand.
Creature — Spirit (4/3)
Flying
When Vampiric Spirit enters the battlefield, you lose 4 life.
Creature — Nightstalker (2/2)
Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card.
Creature — Elf Druid (1/1)
: You may put a green creature card from your hand onto the battlefield. Activate only during your turn, before attackers are declared.
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