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Wind Sail (Portal Second Age)

Wind Sail

Portal Second Age — common

Sorcery

Sets Wind Sail has been printed in:

Wind Sail (Portal Second Age)

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Cards like Wind Sail in Portal Second Age:

Piracy

Piracy

Sorcery

Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.

3 /10
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Tidal Surge

Tidal Surge

Sorcery

Tap up to three target creatures without flying.

1.3 /10
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Undo

Undo

Sorcery

Return two target creatures to their owners' hands.

1.7 /10
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Monstrous Growth

Monstrous Growth

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Target creature gets +4/+4 until end of turn.

2.8 /10
$0.13
Exhaustion

Exhaustion

Sorcery

Creatures and lands target opponent controls don't untap during their next untap step.

5.1 /10
$0.54
Cruel Edict

Cruel Edict

Sorcery

Target opponent sacrifices a creature.

3.7 /10
$0.39
Dj Vu

Déjà Vu

Sorcery

Return target sorcery card from your graveyard to your hand.

2.8 /10
$0.47
Sleight of Hand

Sleight of Hand

Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

8.4 /10
~$12
Temporal Manipulation

Temporal Manipulation

Sorcery

Take an extra turn after this one.

8.9 /10
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Theft of Dreams

Theft of Dreams

Sorcery

Draw a card for each tapped creature target opponent controls.

6.9 /10
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Eye Spy

Eye Spy

Sorcery

Look at the top card of target player's library. You may put that card into their graveyard.

1.3 /10
$0.24
Spitting Earth

Spitting Earth

Sorcery

Spitting Earth deals damage to target creature equal to the number of Mountains you control.

6.4 /10
$0.13
Time Ebb

Time Ebb

Sorcery

Put target creature on top of its owner's library.

2.4 /10
$0.15
Touch of Brilliance

Touch of Brilliance

Sorcery

Draw two cards.

0.5 /10
$0.16
Volcanic Hammer

Volcanic Hammer

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Volcanic Hammer deals 3 damage to any target.

3.5 /10
$0.21
Angelic Blessing

Angelic Blessing

Sorcery

Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

1.5 /10
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Goblin Lore

Goblin Lore

Sorcery

Draw four cards, then discard three cards at random.

6.2 /10
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Natures Lore

Nature's Lore

Sorcery

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

10 /10
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Chorus of Woe

Chorus of Woe

Sorcery

Creatures you control get +1/+0 until end of turn.

0.4 /10
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Extinguish

Extinguish

Instant

Counter target sorcery spell.

1 /10
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