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Huang Zhong  Shu General (Portal Three Kingdoms)

Huang Zhong, Shu General

Portal Three Kingdoms — Rare

Legendary Creature Human Soldier

Huang Zhong, Shu General is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Huang Zhong  Shu General (Portal Three Kingdoms)
Price: PaperMTGO

TCGPlayer avg. price:

$15.74

$13 $16 $19
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Rating:

5.11/10

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Cards like Huang Zhong, Shu General in Standard format:

Outland Colossus

Outland Colossus

Creature Giant (6/6)

Renown 6 (When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.)

Outland Colossus can't be blocked by more than one creature.

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Serra Angel

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Creature Angel (4/4)

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Charging Griffin

Charging Griffin

Creature Griffin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.

4.5 /10
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Extricator of Sin

Extricator of Sin

Creature Human Cleric (0/3)

When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

Delirium At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.

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Kor Entanglers

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Rally Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.

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Thalia  Heretic Cathar

Thalia, Heretic Cathar

Legendary Creature Human Soldier (3/2)

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Creatures and nonbasic lands your opponents control enter the battlefield tapped.

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Reaper of Flight Moonsilver

Reaper of Flight Moonsilver

Creature Angel (3/3)

Flying

Delirium Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard.

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Fairgrounds Warden

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When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield.

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Desperate Sentry

Desperate Sentry

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When Desperate Sentry dies, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

Delirium Desperate Sentry gets +3/+0 as long as there are four or more card types among cards in your graveyard.

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Vryn Wingmare

Vryn Wingmare

Creature Pegasus (2/1)

Flying

Noncreature spells cost more to cast.

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Extricator of Flesh

Extricator of Flesh

Creature Human Cleric (0/3)

When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.

Delirium At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.

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--
Deadeye Harpooner

Deadeye Harpooner

Creature Dwarf Warrior (2/2)

Revolt When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls.

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Aetherstorm Roc

Aetherstorm Roc

Creature Bird (3/3)

Flying

Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get (an energy counter).

Whenever Aetherstorm Roc attacks, you may pay . If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.

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General Tazri

General Tazri

Legendary Creature Human Ally (3/4)

When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library.

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At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

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Makindi Patrol

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Rally Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.

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Wall of Resurgence

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Creature Wall (0/6)

Defender

When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

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